treat dotnet like java when getting icons. change cache to be a little less aggressive to make things like chrome a little better
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@ -12,6 +12,7 @@ public class AudioHelper
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static object _lock = new object();
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int[] _currentProcesses;
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int _retryFallbackCount = 0;
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public IAudioSession Current { get; private set; }
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@ -49,9 +50,10 @@ public class AudioHelper
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deviceCollection.Item(d, out var device);
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Guid iid = typeof(IAudioSessionManager2).GUID;
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device.Activate(ref iid, 0, IntPtr.Zero, out var m);
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device.Activate(ref iid, CLSCTX.ALL, IntPtr.Zero, out var m);
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var manager = (IAudioSessionManager2)m;
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device.GetId(out var currentDeviceId);
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manager.GetSessionEnumerator(out var sessionEnumerator);
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@ -114,10 +116,18 @@ public class AudioHelper
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var processes = GetPossibleProcesses();
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var processIds = processes?.Select(x => x.Id).ToArray();
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if (_currentProcesses == null || !_currentProcesses.SequenceEqual(processIds))
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//_currentProcesses null - first time getting sessions
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//_currentProcesses not equal to processIds - changed the active process
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//_retryFallbackCount - some processes like chrome or minecraft will start their audio process when they first try to do some sound stuff
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if (_currentProcesses == null || !_currentProcesses.SequenceEqual(processIds) || _retryFallbackCount == 5)
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{
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_retryFallbackCount = 0;
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Current = FindSession(processes);
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}
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else if(Current is SystemSoundsAudioSession || Current is SystemVolumeAudioSession)
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{
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_retryFallbackCount++;
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}
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if (Current == null)
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{
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@ -214,7 +224,7 @@ public class AudioHelper
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deviceCollection.Item(d, out var device);
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Guid iid = typeof(IAudioSessionManager2).GUID;
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device.Activate(ref iid, 0, IntPtr.Zero, out var m);
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device.Activate(ref iid, CLSCTX.ALL, IntPtr.Zero, out var m);
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var manager = (IAudioSessionManager2)m;
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@ -245,7 +255,7 @@ public class AudioHelper
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Guid iid = typeof(IAudioSessionManager2).GUID;
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device.Activate(ref iid, 0, IntPtr.Zero, out var m);
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device.Activate(ref iid, CLSCTX.ALL, IntPtr.Zero, out var m);
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var manager = (IAudioSessionManager2)m;
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@ -271,7 +281,7 @@ public class AudioHelper
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deviceEnumerator.GetDefaultAudioEndpoint(DataFlow.Render, Role.Multimedia, out var device);
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Guid iid = typeof(IAudioEndpointVolume).GUID;
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device.Activate(ref iid, 0, IntPtr.Zero, out var o);
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device.Activate(ref iid, CLSCTX.ALL, IntPtr.Zero, out var o);
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var endpointVolume = (IAudioEndpointVolume)o;
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return new SystemVolumeAudioSession(endpointVolume);
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@ -53,10 +53,10 @@ public class NameAndIconHelper
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//so you have to send some messages to the apps to get the icons.
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//but they will only be 32x32 (or smaller) so we only want to use this logic for java
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//because these will be lower resolution than the normal way of getting icons
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if (process.ProcessName == "javaw" || process.ProcessName == "java")
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if (process.ProcessName == "javaw" || process.ProcessName == "java" || process.ProcessName == "dotnet")
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{
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var windowHandle = process.MainWindowHandle;
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var lazyIcon = new Lazy<Bitmap?>(() => JavaIconExtractor.GetWindowBigIcon(windowHandle));
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var lazyIcon = () => JavaIconExtractor.GetWindowBigIconWithRetry(windowHandle);
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results.IconWrapper = new RawIcon(windowHandle.ToString(), lazyIcon);
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}
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@ -11,6 +11,32 @@ public class MMDeviceEnumerator
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{
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}
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[Flags]
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public enum CLSCTX : uint
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{
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INPROC_SERVER = 0x1,
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INPROC_HANDLER = 0x2,
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LOCAL_SERVER = 0x4,
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INPROC_SERVER16 = 0x8,
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REMOTE_SERVER = 0x10,
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INPROC_HANDLER16 = 0x20,
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RESERVED1 = 0x40,
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RESERVED2 = 0x80,
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RESERVED3 = 0x100,
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RESERVED4 = 0x200,
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NO_CODE_DOWNLOAD = 0x400,
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RESERVED5 = 0x800,
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NO_CUSTOM_MARSHAL = 0x1000,
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ENABLE_CODE_DOWNLOAD = 0x2000,
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NO_FAILURE_LOG = 0x4000,
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DISABLE_AAA = 0x8000,
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ENABLE_AAA = 0x10000,
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FROM_DEFAULT_CONTEXT = 0x20000,
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INPROC = INPROC_SERVER | INPROC_HANDLER,
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SERVER = INPROC_SERVER | LOCAL_SERVER | REMOTE_SERVER,
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ALL = SERVER | INPROC_HANDLER
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}
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public enum DataFlow
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{
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Render,
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@ -35,6 +61,13 @@ public enum DeviceState : uint
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MaskAll = 0xFu
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}
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public enum AudioSessionState
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{
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AudioSessionStateInactive = 0,
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AudioSessionStateActive = 1,
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AudioSessionStateExpired = 2
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}
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[Guid("0BD7A1BE-7A1A-44DB-8397-CC5392387B5E")]
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[InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
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@ -62,7 +95,13 @@ public interface IMMDeviceEnumerator
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public interface IMMDevice
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{
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[PreserveSig]
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int Activate(ref Guid iid, int dwClsCtx, IntPtr pActivationParams, [MarshalAs(UnmanagedType.IUnknown)] out object ppInterface);
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int Activate(ref Guid iid, CLSCTX dwClsCtx, IntPtr pActivationParams, [MarshalAs(UnmanagedType.IUnknown)] out object ppInterface);
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[PreserveSig]
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int NotImpl1();
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[PreserveSig]
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int GetId([Out, MarshalAs(UnmanagedType.LPWStr)] out string ppstrId);
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}
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[Guid("77AA99A0-1BD6-484F-8BC7-2C654C9A9B6F"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
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@ -104,9 +143,9 @@ public interface ISimpleAudioVolume
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[Guid("bfb7ff88-7239-4fc9-8fa2-07c950be9c6d"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
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public interface IAudioSessionControl2
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{
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// IAudioSessionControl
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//elgato seems to use this to determine whether the icon should be black and white
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[PreserveSig]
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int NotImpl0();
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int GetState(out AudioSessionState audioSessionState);
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[PreserveSig]
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int GetDisplayName([MarshalAs(UnmanagedType.LPWStr)] out string pRetVal);
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@ -134,7 +173,7 @@ public interface IAudioSessionControl2
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// IAudioSessionControl2
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[PreserveSig]
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int GetSessionIdentifier([MarshalAs(UnmanagedType.LPWStr)] out string pRetVal);
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uint GetSessionIdentifier([MarshalAs(UnmanagedType.LPWStr)] out string pRetVal);
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[PreserveSig]
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int GetSessionInstanceIdentifier([MarshalAs(UnmanagedType.LPWStr)] out string pRetVal);
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@ -2,12 +2,7 @@
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using BitFaster.Caching.Lru;
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using FocusVolumeControl.UI;
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FocusVolumeControl.AudioSession
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{
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@ -74,15 +69,16 @@ namespace FocusVolumeControl.AudioSession
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{
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private readonly string _data;
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public RawIcon(string name, Lazy<Bitmap?> lazyIcon)
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public RawIcon(string name, Func<Bitmap?> getIcon)
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{
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_data = _iconCache.GetOrAdd(name, (key) =>
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{
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var icon = lazyIcon.Value;
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var icon = getIcon();
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if (icon == null)
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{
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return FallbackIconData;
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}
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if (icon.Height < 48 && icon.Width < 48)
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{
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using var newImage = new Bitmap(48, 48);
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@ -4,6 +4,7 @@ using System.Drawing;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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namespace FocusVolumeControl.UI
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@ -25,6 +26,22 @@ namespace FocusVolumeControl.UI
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[DllImport("user32.dll", EntryPoint = "DestroyIcon", SetLastError = true)]
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public static extern int DestroyIcon(IntPtr hIcon);
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public static Bitmap? GetWindowBigIconWithRetry(IntPtr hWnd)
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{
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var retry = 5;
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var icon = GetWindowBigIcon(hWnd);
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while(icon == null || retry > 0)
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{
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Thread.Sleep(100);
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icon = GetWindowBigIcon(hWnd);
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retry--;
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}
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return icon;
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}
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/// <summary>
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/// Retrieves a big icon (32*32) of a window
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/// </summary>
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deviceEnumerator.EnumAudioEndpoints(DataFlow.Render, DeviceState.Active, out var deviceCollection);
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deviceCollection.GetCount(out var num);
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for (int i = 0; i < num; i++)
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{
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deviceCollection.Item(i, out var device);
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//todo: put the device name in the output
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sb.AppendLine("----");
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sb.AppendLine($"----");
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Guid iid = typeof(IAudioSessionManager2).GUID;
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device.Activate(ref iid, 0, IntPtr.Zero, out var m);
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device.Activate(ref iid, CLSCTX.ALL, IntPtr.Zero, out var m);
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var manager = (IAudioSessionManager2)m;
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