Add settings for fallback behavior
update action icon with padding
This commit is contained in:
13
src/FocusVolumeControl/UI/ISDConnectionExtensions.cs
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13
src/FocusVolumeControl/UI/ISDConnectionExtensions.cs
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@ -0,0 +1,13 @@
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using BarRaider.SdTools;
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using Newtonsoft.Json.Linq;
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using System.Threading.Tasks;
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namespace FocusVolumeControl.UI;
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internal static class ISDConnectionExtensions
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{
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public static async Task SetFeedbackAsync(this ISDConnection _this, object feedbackPayload)
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{
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await _this.SetFeedbackAsync(JObject.FromObject(feedbackPayload));
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}
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}
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@ -8,58 +8,34 @@ using System.Text;
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using System.Threading.Tasks;
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using BarRaider.SdTools;
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using Newtonsoft.Json;
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using FocusVolumeControl.AudioSessions;
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namespace FocusVolumeControl.UI
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namespace FocusVolumeControl.UI;
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internal class UIState
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{
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internal class UIState
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[JsonProperty("title")]
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public string Title { get; private init; }
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[JsonProperty("value")]
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public ValueWithOpacity<string> Value { get; private init; }
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[JsonProperty("indicator")]
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public ValueWithOpacity<float>Indicator { get; private init; }
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[JsonProperty("icon")]
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public ValueWithOpacity<string> icon { get; private init; }
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public UIState(IAudioSession session)
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{
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[JsonProperty("title")]
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public string Title { get; private init; }
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[JsonProperty("value")]
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public ValueWithOpacity<string> Value { get; private init; }
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[JsonProperty("indicator")]
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public ValueWithOpacity<float>Indicator { get; private init; }
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[JsonProperty("icon")]
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public ValueWithOpacity<string> icon { get; private init; }
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public static UIState Build(ActiveAudioSessionWrapper session)
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{
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var volume = session.GetVolumeLevel();
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var opacity = session.GetMuted() != true ? 1 : 0.5f;
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var iconData = "";
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if (session.Icon != null)
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{
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iconData = session.Icon;
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}
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else
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{
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try
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{
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var icon = Icon.ExtractAssociatedIcon(session.ExecutablePath);
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iconData = Tools.ImageToBase64(icon.ToBitmap(), true);
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}
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catch
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{
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iconData = "Image/pluginIcon.png";
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}
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session.Icon = iconData;
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}
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return new UIState()
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{
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Title = session.DisplayName,
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Value = new() { Value = $"{volume}%", Opacity = opacity },
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Indicator = new() { Value = volume, Opacity = opacity },
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icon = new() { Value = iconData, Opacity = opacity },
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};
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}
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var volume = session.GetVolumeLevel();
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var opacity = session.IsMuted() ? 0.5f : 1;
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var iconData = session.GetIcon();
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Title = session.DisplayName;
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Value = new() { Value = $"{volume}%", Opacity = opacity };
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Indicator = new() { Value = volume, Opacity = opacity };
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icon = new() { Value = iconData, Opacity = opacity };
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}
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}
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@ -1,20 +1,13 @@
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using Newtonsoft.Json;
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using System;
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using System.Collections.Generic;
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using System.Data.SqlTypes;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FocusVolumeControl.UI
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namespace FocusVolumeControl.UI;
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internal class ValueWithOpacity<T>
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{
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internal class ValueWithOpacity<T>
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{
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[JsonProperty("value")]
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public required T Value { get; init; }
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[JsonProperty("value")]
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public required T Value { get; init; }
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[JsonProperty("opacity")]
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public required float Opacity { get; init; }
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[JsonProperty("opacity")]
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public required float Opacity { get; init; }
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}
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}
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