Add settings for fallback behavior
update action icon with padding
This commit is contained in:
@ -1,135 +1,118 @@
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using CoreAudio;
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using FocusVolumeControl;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Diagnostics;
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using System.Linq;
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using System.Management;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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namespace SoundBrowser
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namespace SoundBrowser;
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/// <summary>
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/// Interaction logic for MainWindow.xaml
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/// </summary>
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public partial class MainWindow : Window
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{
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/// <summary>
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/// Interaction logic for MainWindow.xaml
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/// </summary>
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public partial class MainWindow : Window
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AudioHelper _audioHelper;
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Native.WinEventDelegate _delegate;
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public MainWindow()
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{
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InitializeComponent();
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_audioHelper = new AudioHelper();
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AudioHelper _audioHelper;
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Native.WinEventDelegate _delegate;
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public MainWindow()
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{
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InitializeComponent();
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_audioHelper = new AudioHelper();
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//normally you can just pass a lambda, but for some reason, that seems to get garbage collected
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_delegate = new Native.WinEventDelegate(WinEventProc);
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Native.RegisterForForegroundWindowChangedEvent(_delegate);
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}
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public void WinEventProc(IntPtr hWinEventHook, uint eventType, IntPtr hwnd, int idObject, int idChild, uint dwEventThread, uint dwmsEventTime)
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{
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SetupCurrentAppFields();
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SetupAllSessionFields();
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}
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private void SetupCurrentAppFields()
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{
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var handle = Native.GetForegroundWindow();
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var sb = new StringBuilder();
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if (handle != IntPtr.Zero)
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{
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//use this in debug to help there be less events
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/*
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Native.GetWindowThreadProcessId(handle, out var fpid);
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var fp = Process.GetProcessById(fpid);
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if(!fp.ProcessName.Contains("FSD"))
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{
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return;
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}
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*/
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var processes = _audioHelper.GetPossibleProcesses();
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var session = _audioHelper.FindSession(processes);
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foreach (var p in processes)
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{
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sb.AppendLine($"pid: {p.Id}");
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sb.AppendLine($"\tprocessName: {p.ProcessName}");
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try
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{
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sb.AppendLine($"\tFileDescription: {p!.MainModule!.FileVersionInfo.FileDescription}");
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}
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catch
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{
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sb.AppendLine("\tFileDescription: ##ERROR##");
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}
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}
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sb.AppendLine();
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if (session != null)
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{
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sb.AppendLine("picked the following best match");
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sb.AppendLine($"\tsession: {session.DisplayName}");
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sb.AppendLine($"\tvolume: {session.GetVolumeLevel()}");
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sb.AppendLine($"\tcount: {session.Count}");
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}
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else
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{
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sb.AppendLine("No Match");
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}
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}
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_tf.Text = sb.ToString();
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}
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private void SetupAllSessionFields()
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{
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_tf2.Text = "";
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var sb = new StringBuilder();
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sb.AppendLine("-------------------------------------------------------------------------------");
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var deviceEnumerator = new MMDeviceEnumerator(Guid.NewGuid());
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using var device = deviceEnumerator.GetDefaultAudioEndpoint(DataFlow.Render, Role.Multimedia);
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using var manager = device.AudioSessionManager2;
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var sessions = manager!.Sessions;
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foreach (var session in sessions!)
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{
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var audioProcess = Process.GetProcessById((int)session.ProcessID);
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var displayName = audioProcess!.MainModule!.FileVersionInfo.FileDescription;
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sb.AppendLine($"pid: {audioProcess.Id}");
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sb.AppendLine($"\tprocessName: {audioProcess.ProcessName}");
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sb.AppendLine($"\tsession: {displayName}");
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}
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_tf2.Text = sb.ToString();
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}
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//normally you can just pass a lambda, but for some reason, that seems to get garbage collected
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_delegate = new Native.WinEventDelegate(WinEventProc);
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Native.RegisterForForegroundWindowChangedEvent(_delegate);
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}
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public void WinEventProc(IntPtr hWinEventHook, uint eventType, IntPtr hwnd, int idObject, int idChild, uint dwEventThread, uint dwmsEventTime)
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{
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SetupCurrentAppFields();
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SetupAllSessionFields();
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}
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private void SetupCurrentAppFields()
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{
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var handle = Native.GetForegroundWindow();
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var sb = new StringBuilder();
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if (handle != IntPtr.Zero)
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{
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//use this in debug to help there be less events
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/*
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Native.GetWindowThreadProcessId(handle, out var fpid);
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var fp = Process.GetProcessById(fpid);
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if(!fp.ProcessName.Contains("FSD"))
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{
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return;
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}
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*/
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var processes = _audioHelper.GetPossibleProcesses();
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var session = _audioHelper.FindSession(processes);
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foreach (var p in processes)
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{
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sb.AppendLine($"pid: {p.Id}");
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sb.AppendLine($"\tprocessName: {p.ProcessName}");
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try
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{
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sb.AppendLine($"\tFileDescription: {p!.MainModule!.FileVersionInfo.FileDescription}");
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}
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catch
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{
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sb.AppendLine("\tFileDescription: ##ERROR##");
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}
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}
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sb.AppendLine();
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if (session != null)
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{
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sb.AppendLine("picked the following best match");
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sb.AppendLine($"\tsession: {session.DisplayName}");
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sb.AppendLine($"\tvolume: {session.GetVolumeLevel()}");
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}
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else
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{
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sb.AppendLine("No Match");
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}
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}
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_tf.Text = sb.ToString();
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}
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private void SetupAllSessionFields()
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{
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_tf2.Text = "";
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var sb = new StringBuilder();
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sb.AppendLine("-------------------------------------------------------------------------------");
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var deviceEnumerator = new MMDeviceEnumerator(Guid.NewGuid());
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using var device = deviceEnumerator.GetDefaultAudioEndpoint(DataFlow.Render, Role.Multimedia);
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using var manager = device.AudioSessionManager2;
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var sessions = manager!.Sessions;
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foreach (var session in sessions!)
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{
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var audioProcess = Process.GetProcessById((int)session.ProcessID);
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var displayName = audioProcess!.MainModule!.FileVersionInfo.FileDescription;
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sb.AppendLine($"pid: {audioProcess.Id}");
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sb.AppendLine($"\tprocessName: {audioProcess.ProcessName}");
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sb.AppendLine($"\tsession: {displayName}");
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}
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_tf2.Text = sb.ToString();
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}
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}
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@ -1,65 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Diagnostics;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading.Tasks;
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namespace SoundBrowser
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{
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/// <summary>
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/// A utility class to determine a process parent.
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/// </summary>
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[StructLayout(LayoutKind.Sequential)]
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public struct ParentProcessUtilities
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{
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// These members must match PROCESS_BASIC_INFORMATION
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internal IntPtr Reserved1;
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internal IntPtr PebBaseAddress;
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internal IntPtr Reserved2_0;
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internal IntPtr Reserved2_1;
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internal IntPtr UniqueProcessId;
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internal IntPtr InheritedFromUniqueProcessId;
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[DllImport("ntdll.dll")]
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private static extern int NtQueryInformationProcess(IntPtr processHandle, int processInformationClass, ref ParentProcessUtilities processInformation, int processInformationLength, out int returnLength);
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/// <summary>
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/// Gets the parent process of specified process.
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/// </summary>
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/// <param name="id">The process id.</param>
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/// <returns>An instance of the Process class.</returns>
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public static Process? GetParentProcess(int id)
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{
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Process process = Process.GetProcessById(id);
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return GetParentProcess(process.Handle);
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}
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/// <summary>
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/// Gets the parent process of a specified process.
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/// </summary>
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/// <param name="handle">The process handle.</param>
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/// <returns>An instance of the Process class.</returns>
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public static Process? GetParentProcess(IntPtr handle)
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{
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ParentProcessUtilities pbi = new ParentProcessUtilities();
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int returnLength;
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int status = NtQueryInformationProcess(handle, 0, ref pbi, Marshal.SizeOf(pbi), out returnLength);
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if (status != 0)
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throw new Win32Exception(status);
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try
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{
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return Process.GetProcessById(pbi.InheritedFromUniqueProcessId.ToInt32());
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}
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catch (ArgumentException)
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{
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// not found
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return null;
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}
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}
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}
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}
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