Rewrite how picking a matching audio session works

rewrite the UI layer to make it only send updates to the stream deck if needed
This commit is contained in:
2023-08-06 21:51:04 -06:00
parent ab769bf7d2
commit a429a435bc
18 changed files with 888 additions and 448 deletions

View File

@@ -1,9 +1,11 @@
using CoreAudio;
using FocusVolumeControl;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Linq;
using System.Management;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
@@ -19,98 +21,115 @@ using System.Windows.Shapes;
namespace SoundBrowser
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
dele = new WinEventDelegate(WinEventProc);
IntPtr m_hhook = SetWinEventHook(EVENT_SYSTEM_FOREGROUND, EVENT_SYSTEM_FOREGROUND, IntPtr.Zero, dele, 0, 0, WINEVENT_OUTOFCONTEXT);
}
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
AudioHelper _audioHelper;
Native.WinEventDelegate _delegate;
public MainWindow()
{
InitializeComponent();
_audioHelper = new AudioHelper();
//normally you can just pass a lambda, but for some reason, that seems to get garbage collected
_delegate = new Native.WinEventDelegate(WinEventProc);
Native.RegisterForForegroundWindowChangedEvent(_delegate);
}
public void WinEventProc(IntPtr hWinEventHook, uint eventType, IntPtr hwnd, int idObject, int idChild, uint dwEventThread, uint dwmsEventTime)
{
SetupCurrentAppFields();
SetupAllSessionFields();
}
private void SetupCurrentAppFields()
{
var handle = Native.GetForegroundWindow();
var sb = new StringBuilder();
if (handle != IntPtr.Zero)
{
//use this in debug to help there be less events
/*
Native.GetWindowThreadProcessId(handle, out var fpid);
var fp = Process.GetProcessById(fpid);
if(!fp.ProcessName.Contains("FSD"))
{
return;
}
*/
var processes = _audioHelper.GetPossibleProcesses();
var session = _audioHelper.FindSession(processes);
foreach (var p in processes)
{
sb.AppendLine($"pid: {p.Id}");
sb.AppendLine($"\tprocessName: {p.ProcessName}");
try
{
sb.AppendLine($"\tFileDescription: {p!.MainModule!.FileVersionInfo.FileDescription}");
}
catch
{
sb.AppendLine("\tFileDescription: ##ERROR##");
}
WinEventDelegate dele = null;
}
sb.AppendLine();
if (session != null)
{
sb.AppendLine("picked the following best match");
sb.AppendLine($"\tsession: {session.DisplayName}");
sb.AppendLine($"\tvolume: {session.GetVolumeLevel()}");
sb.AppendLine($"\tcount: {session.Count}");
}
else
{
sb.AppendLine("No Match");
}
}
_tf.Text = sb.ToString();
}
private void SetupAllSessionFields()
{
_tf2.Text = "";
var sb = new StringBuilder();
sb.AppendLine("-------------------------------------------------------------------------------");
var deviceEnumerator = new MMDeviceEnumerator(Guid.NewGuid());
using var device = deviceEnumerator.GetDefaultAudioEndpoint(DataFlow.Render, Role.Multimedia);
using var manager = device.AudioSessionManager2;
var sessions = manager!.Sessions;
foreach (var session in sessions!)
{
var audioProcess = Process.GetProcessById((int)session.ProcessID);
var displayName = audioProcess!.MainModule!.FileVersionInfo.FileDescription;
sb.AppendLine($"pid: {audioProcess.Id}");
sb.AppendLine($"\tprocessName: {audioProcess.ProcessName}");
sb.AppendLine($"\tsession: {displayName}");
}
_tf2.Text = sb.ToString();
}
delegate void WinEventDelegate(IntPtr hWinEventHook, uint eventType, IntPtr hwnd, int idObject, int idChild, uint dwEventThread, uint dwmsEventTime);
[DllImport("user32.dll")]
static extern IntPtr SetWinEventHook(uint eventMin, uint eventMax, IntPtr hmodWinEventProc, WinEventDelegate lpfnWinEventProc, uint idProcess, uint idThread, uint dwFlags);
private const uint WINEVENT_OUTOFCONTEXT = 0;
private const uint EVENT_SYSTEM_FOREGROUND = 3;
[DllImport("user32.dll")]
static extern IntPtr GetForegroundWindow();
[DllImport("user32.dll", SetLastError = true)]
static extern uint GetWindowThreadProcessId(IntPtr hWnd, out int processId);
[DllImport("user32.dll")]
static extern int GetWindowText(IntPtr hWnd, StringBuilder text, int count);
private static SimpleAudioVolume GetVolumeObject(Process process)
{
var deviceEnumerator = new MMDeviceEnumerator(Guid.NewGuid());
using var device = deviceEnumerator.GetDefaultAudioEndpoint(DataFlow.Render, Role.Multimedia);
using var manager = device.AudioSessionManager2;
var sessions = manager.Sessions;
foreach (var session in sessions)
{
if (session.ProcessID == process.Id)
{
return session.SimpleAudioVolume;
}
var audioProcess = Process.GetProcessById((int)session.ProcessID);
if(audioProcess?.ProcessName == process.ProcessName)
{
Console.WriteLine(process.MainModule.FileVersionInfo.FileDescription);
return session.SimpleAudioVolume;
}
}
return null;
}
SimpleAudioVolume _current;
private string GetActiveWindowTitle()
{
const int nChars = 256;
IntPtr handle = IntPtr.Zero;
StringBuilder Buff = new StringBuilder(nChars);
handle = GetForegroundWindow();
if (handle <= 0)
{
return "";
}
var tid = GetWindowThreadProcessId(handle, out var pid);
var process = Process.GetProcessById(pid);
var vol = GetVolumeObject(process);
_current = vol;
if(vol != null)
{
vol.Mute = true;
}
return $"{pid} vol:{vol?.MasterVolume ?? -1} - {process.ProcessName}";
}
public void WinEventProc(IntPtr hWinEventHook, uint eventType, IntPtr hwnd, int idObject, int idChild, uint dwEventThread, uint dwmsEventTime)
{
_tf.Text = GetActiveWindowTitle();
}
}
}
}