refactor to remove CoreAudio nuget package and using microsoft's APIs directly to resolve memory leak
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@@ -56,6 +56,7 @@
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<ItemGroup>
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<Compile Include="AudioSessions\ActiveAudioSessionWrapper.cs" />
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<Compile Include="AudioHelper.cs" />
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<Compile Include="AudioSessions\CoreAudio.cs" />
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<Compile Include="AudioSessions\VolumeHelpers.cs" />
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<Compile Include="AudioSessions\SystemSoundsAudioSession.cs" />
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<Compile Include="AudioSessions\SystemVolumeAudioSession.cs" />
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@@ -92,9 +93,6 @@
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</Content>
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="CoreAudio">
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<Version>1.27.0</Version>
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</PackageReference>
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<PackageReference Include="IsExternalInit">
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<Version>1.0.3</Version>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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