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No commits in common. "f94052e54b49285d3c59e9c1b74de6ee91b70d22" and "f9b23a62a36fa62d0e18784eb8f830b2fdad274e" have entirely different histories.

9 changed files with 116 additions and 503 deletions

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@ -1,51 +1,33 @@
using FocusVolumeControl.AudioSessions; using CoreAudio;
using FocusVolumeControl.AudioSessions;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.Linq; using System.Linq;
using System.Runtime.InteropServices;
namespace FocusVolumeControl; namespace FocusVolumeControl;
public class AudioHelper public class AudioHelper
{ {
static object _lock = new object(); IAudioSession _current;
List<Process> _currentProcesses; List<Process> _currentProcesses;
public IAudioSession Current { get; private set; }
public void ResetCache()
{
lock (_lock)
{
Current = null;
}
}
public IAudioSession FindSession(List<Process> processes) public IAudioSession FindSession(List<Process> processes)
{ {
var deviceEnumerator = (CoreAudio)new MMDeviceEnumerator(); var deviceEnumerator = new MMDeviceEnumerator(Guid.NewGuid());
deviceEnumerator.GetDefaultAudioEndpoint(EDataFlow.eRender, ERole.eMultimedia, out var device); using var device = deviceEnumerator.GetDefaultAudioEndpoint(DataFlow.Render, Role.Multimedia);
using var manager = device.AudioSessionManager2;
Guid iid = typeof(IAudioSessionManager2).GUID; var sessions = manager.Sessions;
device.Activate(ref iid, 0, IntPtr.Zero, out var m);
var manager = (IAudioSessionManager2)m;
var matchingSession = new ActiveAudioSessionWrapper();
manager.GetSessionEnumerator(out var sessionEnumerator); foreach (var session in sessions)
var results = new ActiveAudioSessionWrapper();
sessionEnumerator.GetCount(out var count);
for (int i = 0; i < count; i++)
{ {
sessionEnumerator.GetSession(i, out var session); var audioProcess = Process.GetProcessById((int)session.ProcessID);
session.GetProcessId(out var sessionProcessId); if (processes.Any(x => x.Id == session.ProcessID || x.ProcessName == audioProcess?.ProcessName))
var audioProcess = Process.GetProcessById(sessionProcessId);
if (processes.Any(x => x.Id == sessionProcessId || x.ProcessName == audioProcess?.ProcessName))
{ {
try try
{ {
@ -54,24 +36,31 @@ public class AudioHelper
{ {
displayName = audioProcess.ProcessName; displayName = audioProcess.ProcessName;
} }
results.DisplayName = displayName; matchingSession.DisplayName = displayName;
} }
catch catch
{ {
results.DisplayName ??= audioProcess.ProcessName; matchingSession.DisplayName ??= audioProcess.ProcessName;
} }
results.ExecutablePath ??= audioProcess.MainModule.FileName; matchingSession.ExecutablePath ??= audioProcess.MainModule.FileName;
//some apps like discord have multiple volume processes. //some apps like discord have multiple volume processes.
results.AddSession(session); matchingSession.AddVolume(session.SimpleAudioVolume);
} }
} }
return matchingSession.Any() ? matchingSession : null;
return results.Any() ? results : null;
} }
static object _lock = new object();
public void ResetCache()
{
lock(_lock)
{
_current = null;
}
}
public IAudioSession GetActiveSession(FallbackBehavior fallbackBehavior) public IAudioSession GetActiveSession(FallbackBehavior fallbackBehavior)
{ {
@ -81,23 +70,23 @@ public class AudioHelper
if (_currentProcesses == null || !_currentProcesses.SequenceEqual(processes)) if (_currentProcesses == null || !_currentProcesses.SequenceEqual(processes))
{ {
Current = FindSession(processes); _current = FindSession(processes);
} }
if (Current == null) if(_current == null)
{ {
if (fallbackBehavior == FallbackBehavior.SystemSounds && Current is not SystemSoundsAudioSession) if(fallbackBehavior == FallbackBehavior.SystemSounds && _current is not SystemSoundsAudioSession)
{ {
Current = GetSystemSounds(); _current = GetSystemSounds();
} }
else if (fallbackBehavior == FallbackBehavior.SystemVolume && Current is not SystemVolumeAudioSession) else if(fallbackBehavior == FallbackBehavior.SystemVolume && _current is not SystemVolumeAudioSession)
{ {
Current = GetSystemVolume(); _current = GetSystemVolume();
} }
} }
_currentProcesses = processes; _currentProcesses = processes;
return Current; return _current;
} }
} }
@ -137,16 +126,6 @@ public class AudioHelper
try try
{ {
//note. in instances where you launch a game from steam. this ends up mapping the process to both steam and to the game. which is unfortunate
//The problem is that if you don't use the parent processes, then the actual steam window won't get recognized. But if you do, then games will map to steam.
//
//Additionally, I group all audio processes that match instead of just the most specific, or the first, etc. Because Discord uses two processes, one for voice chat, and one for discord sounds.
//
//Steam and Discord are both very common, and end up butting heads in the algorithm.
//And I'm not overly fond of programming in special cases
//so for the time being, the only down side i've found for including the parent process is that when you launch a game from steam and change the volume, you also change steam's volume. but that really only impacts videos on steam store pages
//The icon is also often steam's icon instead of the games'.
//But i'm striving for functional before perfection.
var blah = ParentProcessUtilities.GetParentProcess(pid); var blah = ParentProcessUtilities.GetParentProcess(pid);
if (blah != null && blah.ProcessName != "explorer" && blah.ProcessName != "svchost") if (blah != null && blah.ProcessName != "explorer" && blah.ProcessName != "svchost")
{ {
@ -163,65 +142,47 @@ public class AudioHelper
public void ResetAll() public void ResetAll()
{ {
var deviceEnumerator = (CoreAudio)new MMDeviceEnumerator(); try
deviceEnumerator.GetDefaultAudioEndpoint(EDataFlow.eRender, ERole.eMultimedia, out var device);
Guid iid = typeof(IAudioSessionManager2).GUID;
device.Activate(ref iid, 0, IntPtr.Zero, out var m);
var manager = (IAudioSessionManager2)m;
manager.GetSessionEnumerator(out var sessionEnumerator);
sessionEnumerator.GetCount(out var count);
for (int i = 0; i < count; i++)
{ {
sessionEnumerator.GetSession(i, out var session); var deviceEnumerator = new MMDeviceEnumerator(Guid.NewGuid());
var volume = (ISimpleAudioVolume)session; using var device = deviceEnumerator.GetDefaultAudioEndpoint(DataFlow.Render, Role.Multimedia);
var guid = Guid.Empty; using var manager = device.AudioSessionManager2;
volume.SetMasterVolume(1, ref guid);
volume.SetMute(false, ref guid); foreach (var session in manager.Sessions)
{
session.SimpleAudioVolume.MasterVolume = 1;
session.SimpleAudioVolume.Mute = false;
}
} }
catch { }
} }
public IAudioSession GetSystemSounds() public IAudioSession GetSystemSounds()
{ {
var deviceEnumerator = (CoreAudio)new MMDeviceEnumerator(); var deviceEnumerator = new MMDeviceEnumerator(Guid.NewGuid());
deviceEnumerator.GetDefaultAudioEndpoint(EDataFlow.eRender, ERole.eMultimedia, out var device); using var device = deviceEnumerator.GetDefaultAudioEndpoint(DataFlow.Render, Role.Multimedia);
using var manager = device.AudioSessionManager2;
Guid iid = typeof(IAudioSessionManager2).GUID; var sessions = manager.Sessions;
device.Activate(ref iid, 0, IntPtr.Zero, out var m);
var manager = (IAudioSessionManager2)m;
foreach (var session in sessions)
manager.GetSessionEnumerator(out var sessionEnumerator);
sessionEnumerator.GetCount(out var count);
for (int i = 0; i < count; i++)
{ {
sessionEnumerator.GetSession(i, out var session); if (session.IsSystemSoundsSession)
if (session.IsSystemSoundsSession() == 0)
{ {
return new SystemSoundsAudioSession(session); return new SystemSoundsAudioSession(session.SimpleAudioVolume);
} }
} }
return null; return null;
} }
public IAudioSession GetSystemVolume() public IAudioSession GetSystemVolume()
{ {
var deviceEnumerator = (CoreAudio)new MMDeviceEnumerator(); var deviceEnumerator = new MMDeviceEnumerator(Guid.NewGuid());
deviceEnumerator.GetDefaultAudioEndpoint(EDataFlow.eRender, ERole.eMultimedia, out var device); using var device = deviceEnumerator.GetDefaultAudioEndpoint(DataFlow.Render, Role.Multimedia);
return new SystemVolumeAudioSession(device.AudioEndpointVolume);
Guid iid = typeof(IAudioEndpointVolume).GUID;
device.Activate(ref iid, 0, IntPtr.Zero, out var o);
var endpointVolume = (IAudioEndpointVolume)o;
return new SystemVolumeAudioSession(endpointVolume);
} }
} }

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@ -1,18 +1,17 @@
using System; using CoreAudio;
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using BarRaider.SdTools; using BarRaider.SdTools;
using System.Drawing; using System.Drawing;
using System.Runtime.InteropServices;
namespace FocusVolumeControl.AudioSessions; namespace FocusVolumeControl.AudioSessions;
public sealed class ActiveAudioSessionWrapper : IAudioSession public class ActiveAudioSessionWrapper : IAudioSession
{ {
public string DisplayName { get; set; } public string DisplayName { get; set; }
public string ExecutablePath { get; set; } public string ExecutablePath { get; set; }
private List<IAudioSessionControl2> Sessions { get; } = new List<IAudioSessionControl2>(); private List<SimpleAudioVolume> Volume { get; } = new List<SimpleAudioVolume>();
private IEnumerable<ISimpleAudioVolume> Volume => Sessions.Cast<ISimpleAudioVolume>();
string _icon; string _icon;
@ -37,11 +36,11 @@ public sealed class ActiveAudioSessionWrapper : IAudioSession
{ {
return Volume.Any(); return Volume.Any();
} }
public int Count => Sessions.Count; public int Count => Volume.Count;
public void AddSession(IAudioSessionControl2 session) public void AddVolume(SimpleAudioVolume volume)
{ {
Sessions.Add(session); Volume.Add(volume);
} }
public void ToggleMute() public void ToggleMute()
@ -52,52 +51,28 @@ public sealed class ActiveAudioSessionWrapper : IAudioSession
//when any volumes are unmuted, Volume.All will return false //when any volumes are unmuted, Volume.All will return false
//so we set muted to true (opposite of Volume.All) //so we set muted to true (opposite of Volume.All)
var muted = IsMuted(); var muted = Volume.All(x => x.Mute);
foreach(var v in Volume) Volume.ForEach(x => x.Mute = !muted);
{
var guid = Guid.Empty;
v.SetMute(!muted, ref guid);
}
} }
public bool IsMuted() public bool IsMuted()
{ {
return Volume.All(x => return Volume.All(x => x.Mute);
{
x.GetMute(out var mute);
return mute;
});
} }
public void IncrementVolumeLevel(int step, int ticks) public void IncrementVolumeLevel(int step, int ticks)
{ {
//if you have more than one volume. they will all get set based on the first volume control //if you have more than one volume. they will all get set based on the first volume control
var volume = Volume.FirstOrDefault(); var level = Volume.FirstOrDefault()?.MasterVolume ?? 0;
var level = 0f;
if (volume != null)
{
volume.GetMasterVolume(out level);
}
level = VolumeHelpers.GetAdjustedVolume(level, step, ticks); level = VolumeHelpers.GetAdjustedVolume(level, step, ticks);
Volume.ForEach(x => x.MasterVolume = level);
foreach(var v in Volume)
{
var guid = Guid.Empty;
v.SetMasterVolume(level, ref guid);
}
} }
public int GetVolumeLevel() public int GetVolumeLevel()
{ {
var volume = Volume.FirstOrDefault(); var level = Volume.FirstOrDefault()?.MasterVolume ?? 0;
var level = 0f;
if(volume != null)
{
volume.GetMasterVolume(out level);
}
return VolumeHelpers.GetVolumePercentage(level); return VolumeHelpers.GetVolumePercentage(level);
} }
} }

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@ -1,306 +0,0 @@
using System;
using System.Runtime.InteropServices;
namespace FocusVolumeControl.AudioSessions;
[ComImport]
[Guid("BCDE0395-E52F-467C-8E3D-C4579291692E")]
internal class MMDeviceEnumerator
{
}
internal enum EDataFlow
{
eRender,
eCapture,
eAll,
EDataFlow_enum_count
}
internal enum ERole
{
eConsole,
eMultimedia,
eCommunications,
ERole_enum_count
}
[Guid("A95664D2-9614-4F35-A746-DE8DB63617E6"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
internal interface CoreAudio
{
int NotImpl1();
[PreserveSig]
int GetDefaultAudioEndpoint(EDataFlow dataFlow, ERole role, out IMMDevice ppDevice);
}
[Guid("D666063F-1587-4E43-81F1-B948E807363F"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
internal interface IMMDevice
{
[PreserveSig]
int Activate(ref Guid iid, int dwClsCtx, IntPtr pActivationParams, [MarshalAs(UnmanagedType.IUnknown)] out object ppInterface);
}
[Guid("77AA99A0-1BD6-484F-8BC7-2C654C9A9B6F"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
internal interface IAudioSessionManager2
{
int NotImpl1();
int NotImpl2();
[PreserveSig]
int GetSessionEnumerator(out IAudioSessionEnumerator SessionEnum);
}
[Guid("E2F5BB11-0570-40CA-ACDD-3AA01277DEE8"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
internal interface IAudioSessionEnumerator
{
[PreserveSig]
int GetCount(out int SessionCount);
[PreserveSig]
int GetSession(int SessionCount, out IAudioSessionControl2 Session);
}
[Guid("87CE5498-68D6-44E5-9215-6DA47EF883D8"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
internal interface ISimpleAudioVolume
{
[PreserveSig]
int SetMasterVolume(float fLevel, ref Guid EventContext);
[PreserveSig]
int GetMasterVolume(out float pfLevel);
[PreserveSig]
int SetMute(bool bMute, ref Guid EventContext);
[PreserveSig]
int GetMute(out bool pbMute);
}
[Guid("bfb7ff88-7239-4fc9-8fa2-07c950be9c6d"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
public interface IAudioSessionControl2
{
// IAudioSessionControl
[PreserveSig]
int NotImpl0();
[PreserveSig]
int GetDisplayName([MarshalAs(UnmanagedType.LPWStr)] out string pRetVal);
[PreserveSig]
int SetDisplayName([MarshalAs(UnmanagedType.LPWStr)] string Value, [MarshalAs(UnmanagedType.LPStruct)] Guid EventContext);
[PreserveSig]
int GetIconPath([MarshalAs(UnmanagedType.LPWStr)] out string pRetVal);
[PreserveSig]
int SetIconPath([MarshalAs(UnmanagedType.LPWStr)] string Value, [MarshalAs(UnmanagedType.LPStruct)] Guid EventContext);
[PreserveSig]
int GetGroupingParam(out Guid pRetVal);
[PreserveSig]
int SetGroupingParam([MarshalAs(UnmanagedType.LPStruct)] Guid Override, [MarshalAs(UnmanagedType.LPStruct)] Guid EventContext);
[PreserveSig]
int NotImpl1();
[PreserveSig]
int NotImpl2();
// IAudioSessionControl2
[PreserveSig]
int GetSessionIdentifier([MarshalAs(UnmanagedType.LPWStr)] out string pRetVal);
[PreserveSig]
int GetSessionInstanceIdentifier([MarshalAs(UnmanagedType.LPWStr)] out string pRetVal);
[PreserveSig]
int GetProcessId(out int pRetVal);
[PreserveSig]
int IsSystemSoundsSession();
[PreserveSig]
int SetDuckingPreference(bool optOut);
}
// http://netcoreaudio.codeplex.com/SourceControl/latest#trunk/Code/CoreAudio/Interfaces/IAudioEndpointVolume.cs
[Guid("5CDF2C82-841E-4546-9722-0CF74078229A"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
public interface IAudioEndpointVolume
{
[PreserveSig]
int NotImpl1();
[PreserveSig]
int NotImpl2();
/// <summary>
/// Gets a count of the channels in the audio stream.
/// </summary>
/// <param name="channelCount">The number of channels.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int GetChannelCount(
[Out][MarshalAs(UnmanagedType.U4)] out UInt32 channelCount);
/// <summary>
/// Sets the master volume level of the audio stream, in decibels.
/// </summary>
/// <param name="level">The new master volume level in decibels.</param>
/// <param name="eventContext">A user context value that is passed to the notification callback.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int SetMasterVolumeLevel(
[In][MarshalAs(UnmanagedType.R4)] float level,
[In][MarshalAs(UnmanagedType.LPStruct)] Guid eventContext);
/// <summary>
/// Sets the master volume level, expressed as a normalized, audio-tapered value.
/// </summary>
/// <param name="level">The new master volume level expressed as a normalized value between 0.0 and 1.0.</param>
/// <param name="eventContext">A user context value that is passed to the notification callback.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int SetMasterVolumeLevelScalar(
[In][MarshalAs(UnmanagedType.R4)] float level,
[In][MarshalAs(UnmanagedType.LPStruct)] Guid eventContext);
/// <summary>
/// Gets the master volume level of the audio stream, in decibels.
/// </summary>
/// <param name="level">The volume level in decibels.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int GetMasterVolumeLevel(
[Out][MarshalAs(UnmanagedType.R4)] out float level);
/// <summary>
/// Gets the master volume level, expressed as a normalized, audio-tapered value.
/// </summary>
/// <param name="level">The volume level expressed as a normalized value between 0.0 and 1.0.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int GetMasterVolumeLevelScalar(
[Out][MarshalAs(UnmanagedType.R4)] out float level);
/// <summary>
/// Sets the volume level, in decibels, of the specified channel of the audio stream.
/// </summary>
/// <param name="channelNumber">The channel number.</param>
/// <param name="level">The new volume level in decibels.</param>
/// <param name="eventContext">A user context value that is passed to the notification callback.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int SetChannelVolumeLevel(
[In][MarshalAs(UnmanagedType.U4)] UInt32 channelNumber,
[In][MarshalAs(UnmanagedType.R4)] float level,
[In][MarshalAs(UnmanagedType.LPStruct)] Guid eventContext);
/// <summary>
/// Sets the normalized, audio-tapered volume level of the specified channel in the audio stream.
/// </summary>
/// <param name="channelNumber">The channel number.</param>
/// <param name="level">The new master volume level expressed as a normalized value between 0.0 and 1.0.</param>
/// <param name="eventContext">A user context value that is passed to the notification callback.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int SetChannelVolumeLevelScalar(
[In][MarshalAs(UnmanagedType.U4)] UInt32 channelNumber,
[In][MarshalAs(UnmanagedType.R4)] float level,
[In][MarshalAs(UnmanagedType.LPStruct)] Guid eventContext);
/// <summary>
/// Gets the volume level, in decibels, of the specified channel in the audio stream.
/// </summary>
/// <param name="channelNumber">The zero-based channel number.</param>
/// <param name="level">The volume level in decibels.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int GetChannelVolumeLevel(
[In][MarshalAs(UnmanagedType.U4)] UInt32 channelNumber,
[Out][MarshalAs(UnmanagedType.R4)] out float level);
/// <summary>
/// Gets the normalized, audio-tapered volume level of the specified channel of the audio stream.
/// </summary>
/// <param name="channelNumber">The zero-based channel number.</param>
/// <param name="level">The volume level expressed as a normalized value between 0.0 and 1.0.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int GetChannelVolumeLevelScalar(
[In][MarshalAs(UnmanagedType.U4)] UInt32 channelNumber,
[Out][MarshalAs(UnmanagedType.R4)] out float level);
/// <summary>
/// Sets the muting state of the audio stream.
/// </summary>
/// <param name="isMuted">True to mute the stream, or false to unmute the stream.</param>
/// <param name="eventContext">A user context value that is passed to the notification callback.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int SetMute(
[In][MarshalAs(UnmanagedType.Bool)] Boolean isMuted,
[In][MarshalAs(UnmanagedType.LPStruct)] Guid eventContext);
/// <summary>
/// Gets the muting state of the audio stream.
/// </summary>
/// <param name="isMuted">The muting state. True if the stream is muted, false otherwise.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int GetMute(
[Out][MarshalAs(UnmanagedType.Bool)] out Boolean isMuted);
/// <summary>
/// Gets information about the current step in the volume range.
/// </summary>
/// <param name="step">The current zero-based step index.</param>
/// <param name="stepCount">The total number of steps in the volume range.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int GetVolumeStepInfo(
[Out][MarshalAs(UnmanagedType.U4)] out UInt32 step,
[Out][MarshalAs(UnmanagedType.U4)] out UInt32 stepCount);
/// <summary>
/// Increases the volume level by one step.
/// </summary>
/// <param name="eventContext">A user context value that is passed to the notification callback.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int VolumeStepUp(
[In][MarshalAs(UnmanagedType.LPStruct)] Guid eventContext);
/// <summary>
/// Decreases the volume level by one step.
/// </summary>
/// <param name="eventContext">A user context value that is passed to the notification callback.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int VolumeStepDown(
[In][MarshalAs(UnmanagedType.LPStruct)] Guid eventContext);
/// <summary>
/// Queries the audio endpoint device for its hardware-supported functions.
/// </summary>
/// <param name="hardwareSupportMask">A hardware support mask that indicates the capabilities of the endpoint.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int QueryHardwareSupport(
[Out][MarshalAs(UnmanagedType.U4)] out UInt32 hardwareSupportMask);
/// <summary>
/// Gets the volume range of the audio stream, in decibels.
/// </summary>
/// <param name="volumeMin">The minimum volume level in decibels.</param>
/// <param name="volumeMax">The maximum volume level in decibels.</param>
/// <param name="volumeStep">The volume increment level in decibels.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int GetVolumeRange(
[Out][MarshalAs(UnmanagedType.R4)] out float volumeMin,
[Out][MarshalAs(UnmanagedType.R4)] out float volumeMax,
[Out][MarshalAs(UnmanagedType.R4)] out float volumeStep);
}

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@ -1,6 +1,4 @@
using System; namespace FocusVolumeControl.AudioSessions;
namespace FocusVolumeControl.AudioSessions;
public interface IAudioSession public interface IAudioSession
{ {

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@ -1,46 +1,33 @@
using System; using CoreAudio;
using System.Runtime.InteropServices; using System;
namespace FocusVolumeControl.AudioSessions; namespace FocusVolumeControl.AudioSessions;
internal sealed class SystemSoundsAudioSession : IAudioSession internal class SystemSoundsAudioSession : IAudioSession
{ {
public SystemSoundsAudioSession(IAudioSessionControl2 sessionControl) public SystemSoundsAudioSession(SimpleAudioVolume volumeControl)
{ {
_sessionControl = sessionControl; _volumeControl = volumeControl;
_volumeControl = (ISimpleAudioVolume)sessionControl;
} }
IAudioSessionControl2 _sessionControl; SimpleAudioVolume _volumeControl;
ISimpleAudioVolume _volumeControl;
public string DisplayName => "System sounds"; public string DisplayName => "System sounds";
public string GetIcon() => "Images/systemSounds"; public string GetIcon() => "Images/systemSounds";
public void ToggleMute() public void ToggleMute()
{ {
var guid = Guid.Empty; _volumeControl.Mute = !_volumeControl.Mute;
_volumeControl.SetMute(!IsMuted(), ref guid);
} }
public bool IsMuted() public bool IsMuted() => _volumeControl.Mute;
{
_volumeControl.GetMute(out var mute);
return mute;
}
public void IncrementVolumeLevel(int step, int ticks) public void IncrementVolumeLevel(int step, int ticks)
{ {
_volumeControl.GetMasterVolume(out var level); var level = VolumeHelpers.GetAdjustedVolume(_volumeControl.MasterVolume, step, ticks);
level = VolumeHelpers.GetAdjustedVolume(level, step, ticks); _volumeControl.MasterVolume = level;
var guid = Guid.Empty;
_volumeControl.SetMasterVolume(level, ref guid);
} }
public int GetVolumeLevel() public int GetVolumeLevel() => VolumeHelpers.GetVolumePercentage(_volumeControl.MasterVolume);
{
_volumeControl.GetMasterVolume(out var level);
return VolumeHelpers.GetVolumePercentage(level);
}
} }

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@ -1,41 +1,33 @@
using System; using CoreAudio;
using System.Runtime.InteropServices; using System;
namespace FocusVolumeControl.AudioSessions; namespace FocusVolumeControl.AudioSessions;
internal sealed class SystemVolumeAudioSession : IAudioSession internal class SystemVolumeAudioSession : IAudioSession
{ {
public SystemVolumeAudioSession(IAudioEndpointVolume volumeControl) public SystemVolumeAudioSession(AudioEndpointVolume volumeControl)
{ {
_volumeControl = volumeControl; _volumeControl = volumeControl;
} }
IAudioEndpointVolume _volumeControl; AudioEndpointVolume _volumeControl;
public string DisplayName => "System Volume"; public string DisplayName => "System Volume";
public string GetIcon() => "Images/encoderIcon"; public string GetIcon() => "Images/encoderIcon";
public void ToggleMute() public void ToggleMute()
{ {
_volumeControl.SetMute(!IsMuted(), Guid.Empty); _volumeControl.Mute = !_volumeControl.Mute;
} }
public bool IsMuted() public bool IsMuted() => _volumeControl.Mute;
{
_volumeControl.GetMute(out var mute);
return mute;
}
public void IncrementVolumeLevel(int step, int ticks) public void IncrementVolumeLevel(int step, int ticks)
{ {
_volumeControl.GetMasterVolumeLevelScalar(out var level); var level = VolumeHelpers.GetAdjustedVolume(_volumeControl.MasterVolumeLevelScalar, step, ticks);
level = VolumeHelpers.GetAdjustedVolume(level, step, ticks); _volumeControl.MasterVolumeLevelScalar = level;
_volumeControl.SetMasterVolumeLevelScalar(level, Guid.Empty);
} }
public int GetVolumeLevel() public int GetVolumeLevel() => VolumeHelpers.GetVolumePercentage(_volumeControl.MasterVolumeLevelScalar);
{
_volumeControl.GetMasterVolumeLevelScalar(out var level);
return VolumeHelpers.GetVolumePercentage(level);
}
} }

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@ -35,6 +35,7 @@ public class DialAction : EncoderBase
IntPtr _foregroundWindowChangedEvent; IntPtr _foregroundWindowChangedEvent;
Native.WinEventDelegate _delegate; Native.WinEventDelegate _delegate;
IAudioSession _currentAudioSession;
AudioHelper _audioHelper = new AudioHelper(); AudioHelper _audioHelper = new AudioHelper();
Thread _thread; Thread _thread;
@ -47,7 +48,7 @@ public class DialAction : EncoderBase
if (payload.Settings == null || payload.Settings.Count == 0) if (payload.Settings == null || payload.Settings.Count == 0)
{ {
settings = PluginSettings.CreateDefaultSettings(); settings = PluginSettings.CreateDefaultSettings();
_ = SaveSettings(); SaveSettings();
} }
else else
{ {
@ -68,8 +69,8 @@ public class DialAction : EncoderBase
_thread.SetApartmentState(ApartmentState.STA); _thread.SetApartmentState(ApartmentState.STA);
_thread.Start(); _thread.Start();
var session = _audioHelper.GetActiveSession(settings.FallbackBehavior); _currentAudioSession = settings.FallbackBehavior == FallbackBehavior.SystemSounds ? _audioHelper.GetSystemSounds() : _audioHelper.GetSystemVolume();
_ = UpdateStateIfNeeded(session); _ = UpdateStateIfNeeded();
} }
public override void Dispose() public override void Dispose()
@ -122,11 +123,10 @@ public class DialAction : EncoderBase
{ {
Logger.Instance.LogMessage(TracingLevel.INFO, "Dial Rotate"); Logger.Instance.LogMessage(TracingLevel.INFO, "Dial Rotate");
//dial rotated. ticks positive for right, negative for left //dial rotated. ticks positive for right, negative for left
var activeSession = _audioHelper.Current; if (_currentAudioSession != null)
if (activeSession != null)
{ {
activeSession.IncrementVolumeLevel(settings.StepSize, payload.Ticks); _currentAudioSession.IncrementVolumeLevel(settings.StepSize, payload.Ticks);
await UpdateStateIfNeeded(activeSession); await UpdateStateIfNeeded();
} }
else else
{ {
@ -159,11 +159,10 @@ public class DialAction : EncoderBase
{ {
try try
{ {
var activeSession = _audioHelper.Current; if (_currentAudioSession != null)
if (activeSession != null)
{ {
activeSession.ToggleMute(); _currentAudioSession.ToggleMute();
await UpdateStateIfNeeded(activeSession); await UpdateStateIfNeeded();
} }
else else
{ {
@ -185,7 +184,12 @@ public class DialAction : EncoderBase
//called once every 1000ms and can be used for updating the title/image of the key //called once every 1000ms and can be used for updating the title/image of the key
var activeSession = _audioHelper.GetActiveSession(settings.FallbackBehavior); var activeSession = _audioHelper.GetActiveSession(settings.FallbackBehavior);
await UpdateStateIfNeeded(activeSession); if (activeSession != null)
{
_currentAudioSession = activeSession;
}
await UpdateStateIfNeeded();
} }
catch (Exception ex) catch (Exception ex)
{ {
@ -194,14 +198,14 @@ public class DialAction : EncoderBase
} }
} }
private async Task UpdateStateIfNeeded(IAudioSession audioSession) private async Task UpdateStateIfNeeded()
{ {
try try
{ {
if (audioSession != null) if (_currentAudioSession != null)
{ {
var uiState = new UIState(audioSession); var uiState = new UIState(_currentAudioSession);
if (_previousState != null && uiState != null && if (_previousState != null && uiState != null &&
uiState.Title == _previousState.Title && uiState.Title == _previousState.Title &&
@ -237,7 +241,7 @@ public class DialAction : EncoderBase
try try
{ {
Tools.AutoPopulateSettings(settings, payload.Settings); Tools.AutoPopulateSettings(settings, payload.Settings);
_ = SaveSettings(); SaveSettings();
} }
catch (Exception ex) catch (Exception ex)
{ {

View File

@ -56,7 +56,6 @@
<ItemGroup> <ItemGroup>
<Compile Include="AudioSessions\ActiveAudioSessionWrapper.cs" /> <Compile Include="AudioSessions\ActiveAudioSessionWrapper.cs" />
<Compile Include="AudioHelper.cs" /> <Compile Include="AudioHelper.cs" />
<Compile Include="AudioSessions\CoreAudio.cs" />
<Compile Include="AudioSessions\VolumeHelpers.cs" /> <Compile Include="AudioSessions\VolumeHelpers.cs" />
<Compile Include="AudioSessions\SystemSoundsAudioSession.cs" /> <Compile Include="AudioSessions\SystemSoundsAudioSession.cs" />
<Compile Include="AudioSessions\SystemVolumeAudioSession.cs" /> <Compile Include="AudioSessions\SystemVolumeAudioSession.cs" />
@ -93,6 +92,9 @@
</Content> </Content>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="CoreAudio">
<Version>1.27.0</Version>
</PackageReference>
<PackageReference Include="IsExternalInit"> <PackageReference Include="IsExternalInit">
<Version>1.0.3</Version> <Version>1.0.3</Version>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets> <IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>

View File

@ -33,7 +33,7 @@
"Name": "Focused Application Volume", "Name": "Focused Application Volume",
"Description": "Control the volume of the focused application", "Description": "Control the volume of the focused application",
"URL": "https://github.com/dlprows/FocusVolumeControl", "URL": "https://github.com/dlprows/FocusVolumeControl",
"Version": "1.1.1", "Version": "1.1.0",
"CodePath": "FocusVolumeControl", "CodePath": "FocusVolumeControl",
"Category": "Volume Control [dlprows]", "Category": "Volume Control [dlprows]",
"Icon": "Images/pluginIcon", "Icon": "Images/pluginIcon",