package streamdeck import ( "context" "encoding/json" "fmt" "log" "net/url" "os" "os/signal" "time" "github.com/gorilla/websocket" ) type EventHandler func(ctx context.Context, client *Client, event EventReceived) error type Client struct { c *websocket.Conn handlers map[string][]EventHandler done chan struct{} } func NewClient(ctx context.Context, params RegistrationParams) (*Client, error) { interrupt := make(chan os.Signal, 1) signal.Notify(interrupt, os.Interrupt) u := url.URL{Scheme: "ws", Host: fmt.Sprintf("127.0.0.1:%d", params.Port)} log.Printf("connecting to StreamDeck at %v\n", u) c, _, err := websocket.DefaultDialer.Dial(u.String(), nil) if err != nil { return nil, err } log.Printf("connected to StreamDeck\n") done := make(chan struct{}) client := &Client{ c: c, handlers: make(map[string][]EventHandler), done: done, } go func() { defer close(done) log.Println("starting read loop") for { _, message, err := client.c.ReadMessage() if err != nil { log.Println("read: ", err) return } event := EventReceived{} if err := json.Unmarshal(message, &event); err != nil { log.Printf("failed to unmarshal received event: %s\n", string(message)) return } ctx := setContext(ctx, event.Context) for _, f := range client.handlers[event.Event] { f(ctx, client, event) } log.Println("recv: ", string(message)) } }() if err := client.register(params); err != nil { return nil, err } return client, nil } func (client *Client) register(params RegistrationParams) error { log.Println("sending register event...") if err := client.c.WriteJSON(NewRegisterEvent(params)); err != nil { client.Close() return err } return nil } func (client *Client) SetSettings(ctx context.Context, settings interface{}) error { return client.c.WriteJSON(NewEvent(ctx, SetSettings, settings)) } func (client *Client) GetSettings(ctx context.Context) error { return client.c.WriteJSON(NewEvent(ctx, GetSettings, nil)) } func (client *Client) Log(message string) error { return client.c.WriteJSON(NewLogMessage(message)) } func (client *Client) RegisterHandler(eventName string, handler EventHandler) { client.handlers[eventName] = append(client.handlers[eventName], handler) } func (client *Client) Close() error { err := client.c.WriteMessage(websocket.CloseMessage, websocket.FormatCloseMessage(websocket.CloseNormalClosure, "")) if err != nil { return err } select { case <-client.done: case <-time.After(time.Second): } return client.c.Close() } func (client *Client) Join() { <-client.done }