16 Commits

Author SHA1 Message Date
f1d7aeed5d get the app output device 2023-10-09 23:05:40 -06:00
0f7f1fffcd treat dotnet like java when getting icons. change cache to be a little less aggressive to make things like chrome a little better 2023-10-09 23:05:16 -06:00
aa905fe443 If an appx app has a resource for its name, look up the localized name 2023-10-09 23:01:00 -06:00
160bedd461 guard to prevent from accidentally releasing with forcing the debugger to attach 2023-10-09 23:00:30 -06:00
68d5154756 Refactor how icons work, and made java icons work a little better 2023-10-04 22:26:21 -06:00
8eebf1af47 making audio helper static means the process/audio session cache works across multiple pages and folders 2023-10-04 09:36:53 -06:00
6de76da8ad Use LRU cache for icons to improve performance when changing back and forth between frequently used apps, and reduce possibility of an icon randomly not loading 2023-10-04 09:29:52 -06:00
48161b5c2e Debounce window changed events for significantly improved consistency when switching apps through the start menu 2023-10-04 09:27:25 -06:00
d1df235af0 ignore explorer process 2023-10-04 00:17:57 -06:00
6aaa32cf92 Use audio display name if available 2023-10-04 00:17:41 -06:00
4ca0ad021f move away from icon.ExtractAssociatedIcon because it always extracts the 32x32 icon, but the stream deck has a 48x48 space for the icon 2023-10-03 23:21:19 -06:00
4c1ccd9025 Support for multiple audio devices. such as when using voicemeeter
improved display name and icon support
fixed issues with games like halo master chief collection, which threw exceptions when getting the display name
2023-09-30 19:54:35 -06:00
2b10b6d7a6 prevent crash on launch 2023-09-30 19:28:25 -06:00
ca634f8d3c Fix an issue where it can't get the process name or executable path because of a permission issue 2023-09-24 23:42:58 -06:00
bbb0e55ed6 Fix caching issue by comparing process ids instead of process objects 2023-09-24 23:41:42 -06:00
520659ac52 Fix an issue where using the fallback icon causes the screen to not update 2023-09-24 23:17:32 -06:00
20 changed files with 1543 additions and 321 deletions

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using FocusVolumeControl.AudioSessions;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Runtime.InteropServices;
namespace FocusVolumeControl;
public class AudioHelper
{
static object _lock = new object();
List<Process> _currentProcesses;
public IAudioSession Current { get; private set; }
public void ResetCache()
{
lock (_lock)
{
Current = null;
}
}
public IAudioSession FindSession(List<Process> processes)
{
var deviceEnumerator = (CoreAudio)new MMDeviceEnumerator();
deviceEnumerator.GetDefaultAudioEndpoint(EDataFlow.eRender, ERole.eMultimedia, out var device);
Guid iid = typeof(IAudioSessionManager2).GUID;
device.Activate(ref iid, 0, IntPtr.Zero, out var m);
var manager = (IAudioSessionManager2)m;
manager.GetSessionEnumerator(out var sessionEnumerator);
var results = new ActiveAudioSessionWrapper();
var currentIndex = int.MaxValue;
sessionEnumerator.GetCount(out var count);
for (int i = 0; i < count; i++)
{
sessionEnumerator.GetSession(i, out var session);
session.GetProcessId(out var sessionProcessId);
var audioProcess = Process.GetProcessById(sessionProcessId);
var index = processes.FindIndex(x => x.Id == sessionProcessId || x.ProcessName == audioProcess?.ProcessName);
if (index > -1)
{
//processes will be ordered from best to worst (starts with the app, goes to parent)
//so we want the display name and executable path to come from the process that is closest to the front of the list
//but we want all matching sessions so things like discord work right
if (index < currentIndex)
{
try
{
var displayName = audioProcess.MainModule.FileVersionInfo.FileDescription;
if (string.IsNullOrEmpty(displayName))
{
displayName = audioProcess.ProcessName;
}
results.DisplayName = displayName;
}
catch
{
results.DisplayName = audioProcess.ProcessName;
}
results.ExecutablePath = audioProcess.MainModule.FileName;
currentIndex = index;
}
//some apps like discord have multiple volume processes.
results.AddSession(session);
}
}
return results.Any() ? results : null;
}
public IAudioSession GetActiveSession(FallbackBehavior fallbackBehavior)
{
lock (_lock)
{
var processes = GetPossibleProcesses();
if (_currentProcesses == null || !_currentProcesses.SequenceEqual(processes))
{
Current = FindSession(processes);
}
if (Current == null)
{
if (fallbackBehavior == FallbackBehavior.SystemSounds && Current is not SystemSoundsAudioSession)
{
Current = GetSystemSounds();
}
else if (fallbackBehavior == FallbackBehavior.SystemVolume && Current is not SystemVolumeAudioSession)
{
Current = GetSystemVolume();
}
}
_currentProcesses = processes;
return Current;
}
}
/// <summary>
/// Get the list of processes that might be currently selected
/// This includes getting the child window's processes
///
/// This helps to find the audo process for windows store apps whose process is "ApplicationFrameHost.exe"
///
/// The list may optionally include a parent process, because that helps thing steam to be more reliable because the steamwebhelper (ui) is a child of steam.exe
///
/// According to deej, getting the ForegroundWindow and enumerating steam windows should work, but it doesn't seem to work for me without including the parent process
/// https://github.com/omriharel/deej/blob/master/pkg/deej/util/util_windows.go#L22
///
/// but the parent process is sometimes useless (explorer, svchost, etc) so i filter some of them out because i felt like it when i wrote the code
///
/// I also experimented with grabbing the parent process and enumerating through the windows to see if that would help, but any time the parent process was an unexpected process (explorer) it could blow up. so i decided not to bother for now
/// </summary>
/// <returns></returns>
public List<Process> GetPossibleProcesses()
{
var handle = Native.GetForegroundWindow();
if (handle == IntPtr.Zero)
{
return null;
}
var ids = Native.GetProcessesOfChildWindows(handle);
Native.GetWindowThreadProcessId(handle, out var pid);
ids.Insert(0, pid);
var processes = ids.Distinct()
.Select(x => Process.GetProcessById(x))
.ToList();
try
{
//note. in instances where you launch a game from steam. this ends up mapping the process to both steam and to the game. which is unfortunate
//The problem is that if you don't use the parent processes, then the actual steam window won't get recognized. But if you do, then games will map to steam.
//
//Additionally, I group all audio processes that match instead of just the most specific, or the first, etc. Because Discord uses two processes, one for voice chat, and one for discord sounds.
//
//Steam and Discord are both very common, and end up butting heads in the algorithm.
//I want to avoid special cases, but since steam and discord are both so common, i'm making an exception.
var parentProcess = ParentProcessUtilities.GetParentProcess(pid);
if (parentProcess != null
&& parentProcess.ProcessName != "explorer"
&& parentProcess.ProcessName != "svchost"
&& (parentProcess.ProcessName == "steam" && processes.Any(x => x.ProcessName == "steamwebhelper")) //only include steam if the parent process is the steamwebhelper
)
{
processes.Add(parentProcess);
}
}
catch
{
}
return processes;
}
public void ResetAll()
{
var deviceEnumerator = (CoreAudio)new MMDeviceEnumerator();
deviceEnumerator.GetDefaultAudioEndpoint(EDataFlow.eRender, ERole.eMultimedia, out var device);
Guid iid = typeof(IAudioSessionManager2).GUID;
device.Activate(ref iid, 0, IntPtr.Zero, out var m);
var manager = (IAudioSessionManager2)m;
manager.GetSessionEnumerator(out var sessionEnumerator);
sessionEnumerator.GetCount(out var count);
for (int i = 0; i < count; i++)
{
sessionEnumerator.GetSession(i, out var session);
var volume = (ISimpleAudioVolume)session;
var guid = Guid.Empty;
volume.SetMasterVolume(1, ref guid);
volume.SetMute(false, ref guid);
}
}
public IAudioSession GetSystemSounds()
{
var deviceEnumerator = (CoreAudio)new MMDeviceEnumerator();
deviceEnumerator.GetDefaultAudioEndpoint(EDataFlow.eRender, ERole.eMultimedia, out var device);
Guid iid = typeof(IAudioSessionManager2).GUID;
device.Activate(ref iid, 0, IntPtr.Zero, out var m);
var manager = (IAudioSessionManager2)m;
manager.GetSessionEnumerator(out var sessionEnumerator);
sessionEnumerator.GetCount(out var count);
for (int i = 0; i < count; i++)
{
sessionEnumerator.GetSession(i, out var session);
if (session.IsSystemSoundsSession() == 0)
{
return new SystemSoundsAudioSession(session);
}
}
return null;
}
public IAudioSession GetSystemVolume()
{
var deviceEnumerator = (CoreAudio)new MMDeviceEnumerator();
deviceEnumerator.GetDefaultAudioEndpoint(EDataFlow.eRender, ERole.eMultimedia, out var device);
Guid iid = typeof(IAudioEndpointVolume).GUID;
device.Activate(ref iid, 0, IntPtr.Zero, out var o);
var endpointVolume = (IAudioEndpointVolume)o;
return new SystemVolumeAudioSession(endpointVolume);
}
}

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using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices.ComTypes;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
namespace FocusVolumeControl.AudioHelpers;
public sealed class AppxPackage
{
private AppxPackage()
{
}
public string Path { get; private set; }
public string Logo { get; private set; }
public string DisplayName { get; private set; }
public static AppxPackage FromProcess(Process process)
{
try
{
return FromProcess(process.Handle);
}
catch
{
return null;
}
}
public static AppxPackage FromProcess(int processId)
{
const int QueryLimitedInformation = 0x1000;
IntPtr hProcess = OpenProcess(QueryLimitedInformation, false, processId);
try
{
return FromProcess(hProcess);
}
finally
{
if (hProcess != IntPtr.Zero)
{
CloseHandle(hProcess);
}
}
}
static AppxPackage FromProcess(IntPtr hProcess)
{
if (hProcess == IntPtr.Zero)
{
return null;
}
int len = 0;
GetPackageFullName(hProcess, ref len, null);
if (len == 0)
{
return null;
}
var sb = new StringBuilder(len);
string fullName = GetPackageFullName(hProcess, ref len, sb) == 0 ? sb.ToString() : null;
if (string.IsNullOrEmpty(fullName)) // not an AppX
{
return null;
}
var package = QueryPackageInfo(fullName, PackageConstants.PACKAGE_FILTER_HEAD).First();
return package;
}
private static IEnumerable<AppxPackage> QueryPackageInfo(string fullName, PackageConstants flags)
{
IntPtr infoRef;
OpenPackageInfoByFullName(fullName, 0, out infoRef);
if (infoRef != IntPtr.Zero)
{
IntPtr infoBuffer = IntPtr.Zero;
try
{
int len = 0;
int count;
GetPackageInfo(infoRef, flags, ref len, IntPtr.Zero, out count);
if (len > 0)
{
var factory = (IAppxFactory)new AppxFactory();
infoBuffer = Marshal.AllocHGlobal(len);
int res = GetPackageInfo(infoRef, flags, ref len, infoBuffer, out count);
for (int i = 0; i < count; i++)
{
var info = (PACKAGE_INFO)Marshal.PtrToStructure(infoBuffer + i * Marshal.SizeOf(typeof(PACKAGE_INFO)), typeof(PACKAGE_INFO));
var package = new AppxPackage();
package.Path = Marshal.PtrToStringUni(info.path);
// read manifest
string manifestPath = System.IO.Path.Combine(package.Path, "AppXManifest.xml");
const int STGM_SHARE_DENY_NONE = 0x40;
SHCreateStreamOnFileEx(manifestPath, STGM_SHARE_DENY_NONE, 0, false, IntPtr.Zero, out var strm);
if (strm != null)
{
var reader = factory.CreateManifestReader(strm);
var properties = reader.GetProperties();
properties.GetStringValue("DisplayName", out var displayName);
if(displayName.StartsWith("ms-resource:"))
{
var packageFullName = Marshal.PtrToStringUni(info.packageFullName);
displayName = LoadResourceString(fullName, displayName);
}
package.DisplayName = displayName;
properties.GetStringValue("Logo", out var logo);
package.Logo = logo;
/*
var apps = reader.GetApplications();
while (apps.GetHasCurrent())
{
var app = apps.GetCurrent();
var appx = new AppxApp(app);
appx.Description = GetStringValue(app, "Description");
appx.DisplayName = GetStringValue(app, "DisplayName");
appx.EntryPoint = GetStringValue(app, "EntryPoint");
appx.Executable = GetStringValue(app, "Executable");
appx.Id = GetStringValue(app, "Id");
appx.Logo = GetStringValue(app, "Logo");
appx.SmallLogo = GetStringValue(app, "SmallLogo");
appx.StartPage = GetStringValue(app, "StartPage");
appx.Square150x150Logo = GetStringValue(app, "Square150x150Logo");
appx.Square30x30Logo = GetStringValue(app, "Square30x30Logo");
appx.BackgroundColor = GetStringValue(app, "BackgroundColor");
appx.ForegroundText = GetStringValue(app, "ForegroundText");
appx.WideLogo = GetStringValue(app, "WideLogo");
appx.Wide310x310Logo = GetStringValue(app, "Wide310x310Logo");
appx.ShortName = GetStringValue(app, "ShortName");
appx.Square310x310Logo = GetStringValue(app, "Square310x310Logo");
appx.Square70x70Logo = GetStringValue(app, "Square70x70Logo");
appx.MinWidth = GetStringValue(app, "MinWidth");
package._apps.Add(appx);
apps.MoveNext();
}
*/
Marshal.ReleaseComObject(strm);
}
yield return package;
}
Marshal.ReleaseComObject(factory);
}
}
finally
{
if (infoBuffer != IntPtr.Zero)
{
Marshal.FreeHGlobal(infoBuffer);
}
ClosePackageInfo(infoRef);
}
}
}
static string LoadResourceString(string packageFullName, string resource)
{
if (packageFullName == null)
throw new ArgumentNullException("packageFullName");
if (string.IsNullOrWhiteSpace(resource))
return null;
const string resourceScheme = "ms-resource:";
if (!resource.StartsWith(resourceScheme))
return null;
string part = resource.Substring(resourceScheme.Length);
string url;
if (part.StartsWith("/"))
{
url = resourceScheme + "//" + part;
}
else
{
url = resourceScheme + "///resources/" + part;
}
string source = string.Format("@{{{0}? {1}}}", packageFullName, url);
var sb = new StringBuilder(1024);
int i = SHLoadIndirectString(source, sb, sb.Capacity, IntPtr.Zero);
if (i != 0)
return null;
return sb.ToString();
}
[Guid("5842a140-ff9f-4166-8f5c-62f5b7b0c781"), ComImport]
private class AppxFactory
{
}
[Guid("BEB94909-E451-438B-B5A7-D79E767B75D8"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
private interface IAppxFactory
{
void _VtblGap0_2(); // skip 2 methods
IAppxManifestReader CreateManifestReader(IStream inputStream);
}
[Guid("4E1BD148-55A0-4480-A3D1-15544710637C"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
private interface IAppxManifestReader
{
void _VtblGap0_1(); // skip 1 method
IAppxManifestProperties GetProperties();
void _VtblGap1_5(); // skip 5 methods
IAppxManifestApplicationsEnumerator GetApplications();
}
[Guid("9EB8A55A-F04B-4D0D-808D-686185D4847A"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
private interface IAppxManifestApplicationsEnumerator
{
IAppxManifestApplication GetCurrent();
bool GetHasCurrent();
bool MoveNext();
}
[Guid("5DA89BF4-3773-46BE-B650-7E744863B7E8"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
internal interface IAppxManifestApplication
{
[PreserveSig]
int GetStringValue([MarshalAs(UnmanagedType.LPWStr)] string name, [MarshalAs(UnmanagedType.LPWStr)] out string vaue);
}
[Guid("03FAF64D-F26F-4B2C-AAF7-8FE7789B8BCA"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
private interface IAppxManifestProperties
{
[PreserveSig]
int GetBoolValue([MarshalAs(UnmanagedType.LPWStr)] string name, out bool value);
[PreserveSig]
int GetStringValue([MarshalAs(UnmanagedType.LPWStr)] string name, [MarshalAs(UnmanagedType.LPWStr)] out string vaue);
}
[DllImport("shlwapi.dll", CharSet = CharSet.Unicode)]
private static extern int SHLoadIndirectString(string pszSource, StringBuilder pszOutBuf, int cchOutBuf, IntPtr ppvReserved);
[DllImport("shlwapi.dll", CharSet = CharSet.Unicode)]
private static extern int SHCreateStreamOnFileEx(string fileName, int grfMode, int attributes, bool create, IntPtr reserved, out IStream stream);
[DllImport("user32.dll")]
private static extern int GetWindowThreadProcessId(IntPtr hWnd, out int lpdwProcessId);
[DllImport("kernel32.dll")]
private static extern IntPtr OpenProcess(int dwDesiredAccess, bool bInheritHandle, int dwProcessId);
[DllImport("kernel32.dll")]
private static extern bool CloseHandle(IntPtr hObject);
[DllImport("kernel32.dll", CharSet = CharSet.Unicode)]
private static extern int OpenPackageInfoByFullName(string packageFullName, int reserved, out IntPtr packageInfoReference);
[DllImport("kernel32.dll", CharSet = CharSet.Unicode)]
private static extern int GetPackageInfo(IntPtr packageInfoReference, PackageConstants flags, ref int bufferLength, IntPtr buffer, out int count);
[DllImport("kernel32.dll", CharSet = CharSet.Unicode)]
private static extern int ClosePackageInfo(IntPtr packageInfoReference);
[DllImport("kernel32.dll", CharSet = CharSet.Unicode)]
private static extern int GetPackageFullName(IntPtr hProcess, ref int packageFullNameLength, StringBuilder packageFullName);
[Flags]
private enum PackageConstants
{
PACKAGE_FILTER_ALL_LOADED = 0x00000000,
PACKAGE_PROPERTY_FRAMEWORK = 0x00000001,
PACKAGE_PROPERTY_RESOURCE = 0x00000002,
PACKAGE_PROPERTY_BUNDLE = 0x00000004,
PACKAGE_FILTER_HEAD = 0x00000010,
PACKAGE_FILTER_DIRECT = 0x00000020,
PACKAGE_FILTER_RESOURCE = 0x00000040,
PACKAGE_FILTER_BUNDLE = 0x00000080,
PACKAGE_INFORMATION_BASIC = 0x00000000,
PACKAGE_INFORMATION_FULL = 0x00000100,
PACKAGE_PROPERTY_DEVELOPMENT_MODE = 0x00010000,
}
[StructLayout(LayoutKind.Sequential, Pack = 4)]
private struct PACKAGE_INFO
{
public int reserved;
public int flags;
public IntPtr path;
public IntPtr packageFullName;
public IntPtr packageFamilyName;
public PACKAGE_ID packageId;
}
[StructLayout(LayoutKind.Sequential, Pack = 4)]
private struct PACKAGE_ID
{
public int reserved;
public AppxPackageArchitecture processorArchitecture;
public ushort VersionRevision;
public ushort VersionBuild;
public ushort VersionMinor;
public ushort VersionMajor;
public IntPtr name;
public IntPtr publisher;
public IntPtr resourceId;
public IntPtr publisherId;
}
}
public enum AppxPackageArchitecture
{
x86 = 0,
Arm = 5,
x64 = 9,
Neutral = 11,
Arm64 = 12
}

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using FocusVolumeControl.AudioSessions;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Runtime.InteropServices;
namespace FocusVolumeControl.AudioHelpers;
public class AudioHelper
{
NameAndIconHelper _nameAndIconHelper = new NameAndIconHelper();
static object _lock = new object();
int[] _currentProcesses;
int _retryFallbackCount = 0;
public IAudioSession Current { get; private set; }
public void ResetCache()
{
lock (_lock)
{
Current = null;
}
}
private Process GetProcessById(int id)
{
try
{
return Process.GetProcessById(id);
}
catch
{
return null;
}
}
public IAudioSession FindSession(List<Process> processes)
{
//var blah = new AudioPolicyConfigFactoryImplFor21H2();
var results = new ActiveAudioSessionWrapper();
Process bestProcessMatch = null;
var deviceEnumerator = (IMMDeviceEnumerator)new MMDeviceEnumerator();
deviceEnumerator.EnumAudioEndpoints(DataFlow.Render, DeviceState.Active, out var deviceCollection);
deviceCollection.GetCount(out var numDevices);
for (int d = 0; d < numDevices; d++)
{
deviceCollection.Item(d, out var device);
Guid iid = typeof(IAudioSessionManager2).GUID;
device.Activate(ref iid, CLSCTX.ALL, IntPtr.Zero, out var m);
var manager = (IAudioSessionManager2)m;
device.GetId(out var currentDeviceId);
manager.GetSessionEnumerator(out var sessionEnumerator);
var currentIndex = int.MaxValue;
sessionEnumerator.GetCount(out var count);
for (int i = 0; i < count; i++)
{
sessionEnumerator.GetSession(i, out var session);
session.GetProcessId(out var sessionProcessId);
var audioProcess = GetProcessById(sessionProcessId);
if(audioProcess == null)
{
continue;
}
/*
blah.GetPersistedDefaultAudioEndpoint(sessionProcessId, DataFlow.Render, Role.Multimedia, out var persistedDeviceId);
persistedDeviceId = UnpackDeviceId(persistedDeviceId);
if(!string.IsNullOrEmpty(persistedDeviceId) && persistedDeviceId != currentDeviceId)
{
continue;
}
*/
var index = processes.FindIndex(x => x.Id == sessionProcessId || x.ProcessName == audioProcess?.ProcessName);
if (index > -1)
{
//processes will be ordered from best to worst (starts with the app, goes to parent)
//so we want the display name and executable path to come from the process that is closest to the front of the list
//but we want all matching sessions so things like discord work right
if (index < currentIndex)
{
bestProcessMatch = audioProcess;
currentIndex = index;
if(string.IsNullOrEmpty(results.DisplayName))
{
session.GetDisplayName(out var displayName);
results.DisplayName = displayName;
}
}
//some apps like discord have multiple volume processes.
//and some apps will be on multiple devices
//so we add all sessions so we can keep them in sync
results.AddSession(session);
}
}
}
if(bestProcessMatch != null)
{
_nameAndIconHelper.SetProcessInfo(bestProcessMatch, results);
}
return results.Any() ? results : null;
}
public IAudioSession GetActiveSession(FallbackBehavior fallbackBehavior)
{
lock (_lock)
{
var processes = GetPossibleProcesses();
var processIds = processes?.Select(x => x.Id).ToArray();
//_currentProcesses null - first time getting sessions
//_currentProcesses not equal to processIds - changed the active process
//_retryFallbackCount - some processes like chrome or minecraft will start their audio process when they first try to do some sound stuff
if (_currentProcesses == null || !_currentProcesses.SequenceEqual(processIds) || _retryFallbackCount == 5)
{
_retryFallbackCount = 0;
Current = FindSession(processes);
}
else if(Current is SystemSoundsAudioSession || Current is SystemVolumeAudioSession)
{
_retryFallbackCount++;
}
if (Current == null)
{
if (fallbackBehavior == FallbackBehavior.SystemSounds && Current is not SystemSoundsAudioSession)
{
Current = GetSystemSounds();
}
else if (fallbackBehavior == FallbackBehavior.SystemVolume && Current is not SystemVolumeAudioSession)
{
Current = GetSystemVolume();
}
}
_currentProcesses = processIds;
return Current;
}
}
/// <summary>
/// Get the list of processes that might be currently selected
/// This includes getting the child window's processes
///
/// This helps to find the audo process for windows store apps whose process is "ApplicationFrameHost.exe"
///
/// The list may optionally include a parent process, because that helps thing steam to be more reliable because the steamwebhelper (ui) is a child of steam.exe
///
/// According to deej, getting the ForegroundWindow and enumerating steam windows should work, but it doesn't seem to work for me without including the parent process
/// https://github.com/omriharel/deej/blob/master/pkg/deej/util/util_windows.go#L22
///
/// but the parent process is sometimes useless (explorer, svchost, etc) so i filter some of them out because i felt like it when i wrote the code
///
/// I also experimented with grabbing the parent process and enumerating through the windows to see if that would help, but any time the parent process was an unexpected process (explorer) it could blow up. so i decided not to bother for now
/// </summary>
/// <returns></returns>
public List<Process> GetPossibleProcesses()
{
var handle = Native.GetForegroundWindow();
if (handle == IntPtr.Zero)
{
return new List<Process>();
}
var ids = Native.GetProcessesOfChildWindows(handle);
Native.GetWindowThreadProcessId(handle, out var pid);
ids.Insert(0, pid);
var processes = ids.Distinct()
.Select(x => Process.GetProcessById(x))
.ToList();
if(processes.FirstOrDefault()?.ProcessName == "explorer")
{
return new List<Process>();
}
try
{
//note. in instances where you launch a game from steam. this ends up mapping the process to both steam and to the game. which is unfortunate
//The problem is that if you don't use the parent processes, then the actual steam window won't get recognized. But if you do, then games will map to steam.
//
//Additionally, I group all audio processes that match instead of just the most specific, or the first, etc. Because Discord uses two processes, one for voice chat, and one for discord sounds.
//
//Steam and Discord are both very common, and end up butting heads in the algorithm.
//I want to avoid special cases, but since steam and discord are both so common, i'm making an exception.
var parentProcess = ParentProcessUtilities.GetParentProcess(pid);
if (parentProcess != null
&& parentProcess.ProcessName != "explorer"
&& parentProcess.ProcessName != "svchost"
&& (parentProcess.ProcessName == "steam" && processes.Any(x => x.ProcessName == "steamwebhelper")) //only include steam if the parent process is the steamwebhelper
)
{
processes.Add(parentProcess);
}
}
catch
{
}
return processes;
}
public void ResetAll()
{
var deviceEnumerator = (IMMDeviceEnumerator)new MMDeviceEnumerator();
deviceEnumerator.EnumAudioEndpoints(DataFlow.Render, DeviceState.Active, out var deviceCollection);
deviceCollection.GetCount(out var numDevices);
for (int d = 0; d < numDevices; d++)
{
deviceCollection.Item(d, out var device);
Guid iid = typeof(IAudioSessionManager2).GUID;
device.Activate(ref iid, CLSCTX.ALL, IntPtr.Zero, out var m);
var manager = (IAudioSessionManager2)m;
manager.GetSessionEnumerator(out var sessionEnumerator);
sessionEnumerator.GetCount(out var count);
for (int i = 0; i < count; i++)
{
sessionEnumerator.GetSession(i, out var session);
var volume = (ISimpleAudioVolume)session;
var guid = Guid.Empty;
volume.SetMasterVolume(1, ref guid);
volume.SetMute(false, ref guid);
}
}
}
public IAudioSession GetSystemSounds()
{
var deviceEnumerator = (IMMDeviceEnumerator)new MMDeviceEnumerator();
deviceEnumerator.EnumAudioEndpoints(DataFlow.Render, DeviceState.Active, out var deviceCollection);
deviceCollection.GetCount(out var numDevices);
for (int d = 0; d < numDevices; d++)
{
deviceCollection.Item(d, out var device);
Guid iid = typeof(IAudioSessionManager2).GUID;
device.Activate(ref iid, CLSCTX.ALL, IntPtr.Zero, out var m);
var manager = (IAudioSessionManager2)m;
manager.GetSessionEnumerator(out var sessionEnumerator);
sessionEnumerator.GetCount(out var count);
for (int i = 0; i < count; i++)
{
sessionEnumerator.GetSession(i, out var session);
if (session.IsSystemSoundsSession() == 0)
{
return new SystemSoundsAudioSession(session);
}
}
}
return null;
}
public IAudioSession GetSystemVolume()
{
var deviceEnumerator = (IMMDeviceEnumerator)new MMDeviceEnumerator();
deviceEnumerator.GetDefaultAudioEndpoint(DataFlow.Render, Role.Multimedia, out var device);
Guid iid = typeof(IAudioEndpointVolume).GUID;
device.Activate(ref iid, CLSCTX.ALL, IntPtr.Zero, out var o);
var endpointVolume = (IAudioEndpointVolume)o;
return new SystemVolumeAudioSession(endpointVolume);
}
class AudioPolicyConfigFactoryImplFor21H2
{
private readonly IAudioPolicyConfigFactoryVariantFor21H2 _factory;
internal AudioPolicyConfigFactoryImplFor21H2()
{
var iid = typeof(IAudioPolicyConfigFactoryVariantFor21H2).GUID;
Combase.RoGetActivationFactory("Windows.Media.Internal.AudioPolicyConfig", ref iid, out object factory);
_factory = (IAudioPolicyConfigFactoryVariantFor21H2)factory;
}
public uint ClearAllPersistedApplicationDefaultEndpoints()
{
return _factory.ClearAllPersistedApplicationDefaultEndpoints();
}
public uint GetPersistedDefaultAudioEndpoint(int processId, DataFlow flow, Role role, out string deviceId)
{
return _factory.GetPersistedDefaultAudioEndpoint(processId, flow, role, out deviceId);
}
public uint SetPersistedDefaultAudioEndpoint(int processId, DataFlow flow, Role role, IntPtr deviceId)
{
return _factory.SetPersistedDefaultAudioEndpoint(processId, flow, role, deviceId);
}
}
[Guid("ab3d4648-e242-459f-b02f-541c70306324")]
[InterfaceType(ComInterfaceType.InterfaceIsIInspectable)]
public interface IAudioPolicyConfigFactoryVariantFor21H2
{
int __incomplete__add_CtxVolumeChange();
int __incomplete__remove_CtxVolumeChanged();
int __incomplete__add_RingerVibrateStateChanged();
int __incomplete__remove_RingerVibrateStateChange();
int __incomplete__SetVolumeGroupGainForId();
int __incomplete__GetVolumeGroupGainForId();
int __incomplete__GetActiveVolumeGroupForEndpointId();
int __incomplete__GetVolumeGroupsForEndpoint();
int __incomplete__GetCurrentVolumeContext();
int __incomplete__SetVolumeGroupMuteForId();
int __incomplete__GetVolumeGroupMuteForId();
int __incomplete__SetRingerVibrateState();
int __incomplete__GetRingerVibrateState();
int __incomplete__SetPreferredChatApplication();
int __incomplete__ResetPreferredChatApplication();
int __incomplete__GetPreferredChatApplication();
int __incomplete__GetCurrentChatApplications();
int __incomplete__add_ChatContextChanged();
int __incomplete__remove_ChatContextChanged();
[PreserveSig]
uint SetPersistedDefaultAudioEndpoint(int processId, DataFlow flow, Role role, IntPtr deviceId);
[PreserveSig]
uint GetPersistedDefaultAudioEndpoint(int processId, DataFlow flow, Role role, [Out, MarshalAs(UnmanagedType.HString)] out string deviceId);
[PreserveSig]
uint ClearAllPersistedApplicationDefaultEndpoints();
}
[Guid("2a59116d-6c4f-45e0-a74f-707e3fef9258")]
[InterfaceType(ComInterfaceType.InterfaceIsIInspectable)]
public interface IAudioPolicyConfigFactoryVariantForDownlevel
{
int __incomplete__add_CtxVolumeChange();
int __incomplete__remove_CtxVolumeChanged();
int __incomplete__add_RingerVibrateStateChanged();
int __incomplete__remove_RingerVibrateStateChange();
int __incomplete__SetVolumeGroupGainForId();
int __incomplete__GetVolumeGroupGainForId();
int __incomplete__GetActiveVolumeGroupForEndpointId();
int __incomplete__GetVolumeGroupsForEndpoint();
int __incomplete__GetCurrentVolumeContext();
int __incomplete__SetVolumeGroupMuteForId();
int __incomplete__GetVolumeGroupMuteForId();
int __incomplete__SetRingerVibrateState();
int __incomplete__GetRingerVibrateState();
int __incomplete__SetPreferredChatApplication();
int __incomplete__ResetPreferredChatApplication();
int __incomplete__GetPreferredChatApplication();
int __incomplete__GetCurrentChatApplications();
int __incomplete__add_ChatContextChanged();
int __incomplete__remove_ChatContextChanged();
[PreserveSig]
uint SetPersistedDefaultAudioEndpoint(int processId, DataFlow flow, Role role, IntPtr deviceId);
[PreserveSig]
uint GetPersistedDefaultAudioEndpoint(int processId, DataFlow flow, Role role, [Out, MarshalAs(UnmanagedType.HString)] out string deviceId);
[PreserveSig]
uint ClearAllPersistedApplicationDefaultEndpoints();
}
static class Combase
{
[DllImport("combase.dll", PreserveSig = false)]
public static extern void RoGetActivationFactory(
[MarshalAs(UnmanagedType.HString)] string activatableClassId,
[In] ref Guid iid,
[Out, MarshalAs(UnmanagedType.IInspectable)] out Object factory);
[DllImport("combase.dll", PreserveSig = false)]
public static extern void WindowsCreateString(
[MarshalAs(UnmanagedType.LPWStr)] string src,
[In] uint length,
[Out] out IntPtr hstring);
}
private const string DEVINTERFACE_AUDIO_RENDER = "#{e6327cad-dcec-4949-ae8a-991e976a79d2}";
private const string DEVINTERFACE_AUDIO_CAPTURE = "#{2eef81be-33fa-4800-9670-1cd474972c3f}";
private const string MMDEVAPI_TOKEN = @"\\?\SWD#MMDEVAPI#";
private string UnpackDeviceId(string deviceId)
{
if (deviceId.StartsWith(MMDEVAPI_TOKEN)) deviceId = deviceId.Remove(0, MMDEVAPI_TOKEN.Length);
if (deviceId.EndsWith(DEVINTERFACE_AUDIO_RENDER)) deviceId = deviceId.Remove(deviceId.Length - DEVINTERFACE_AUDIO_RENDER.Length);
if (deviceId.EndsWith(DEVINTERFACE_AUDIO_CAPTURE)) deviceId = deviceId.Remove(deviceId.Length - DEVINTERFACE_AUDIO_CAPTURE.Length);
return deviceId;
}
}

View File

@ -0,0 +1,138 @@
using BarRaider.SdTools;
using FocusVolumeControl.AudioSession;
using FocusVolumeControl.AudioSessions;
using FocusVolumeControl.UI;
using System;
using System.Diagnostics;
using System.Drawing;
using System.IO;
using System.Runtime.InteropServices;
using System.Text;
namespace FocusVolumeControl.AudioHelpers;
public class NameAndIconHelper
{
public string GetProcessInfo(Process process)
{
//i know this is dumb, but its only used by the sound browser, not real prod code
var blah = new ActiveAudioSessionWrapper();
SetProcessInfo(process, blah);
return blah.DisplayName;
}
public void SetProcessInfo(Process process, ActiveAudioSessionWrapper results)
{
try
{
//appx packages are installed from the windows store. eg, itunes
var appx = AppxPackage.FromProcess(process);
if (appx == null)
{
//using process.MainModule.FileVersionInfo sometimes throws permission exceptions
//we get the file version info with a limited query flag to avoid that
var fileVersionInfo = GetFileVersionInfo(process);
//if the display name is already set, then it came from the display name of the audio session
if (string.IsNullOrEmpty(results.DisplayName))
{
results.DisplayName = process.MainWindowTitle;
if (string.IsNullOrEmpty(results.DisplayName))
{
results.DisplayName = fileVersionInfo?.FileDescription;
if (string.IsNullOrEmpty(results.DisplayName))
{
results.DisplayName = process.ProcessName;
}
}
}
//for java apps (minecraft), the process will just have a java icon
//and there's not just a file that you can get the real icon from
//so you have to send some messages to the apps to get the icons.
//but they will only be 32x32 (or smaller) so we only want to use this logic for java
//because these will be lower resolution than the normal way of getting icons
if (process.ProcessName == "javaw" || process.ProcessName == "java" || process.ProcessName == "dotnet")
{
var windowHandle = process.MainWindowHandle;
var lazyIcon = () => JavaIconExtractor.GetWindowBigIconWithRetry(windowHandle);
results.IconWrapper = new RawIcon(windowHandle.ToString(), lazyIcon);
}
else
{
results.IconWrapper = new NormalIcon(fileVersionInfo?.FileName);
}
}
else
{
results.DisplayName = appx.DisplayName;
results.IconWrapper = new AppxIcon(Path.Combine(appx.Path, appx.Logo));
}
}
catch { }
finally
{
//if anything threw an exception, set the display name to the process name, and just let the
// icon/executable path be blank and the stream deck will just show the default icon
if (string.IsNullOrEmpty(results.DisplayName))
{
results.DisplayName = process.ProcessName;
}
}
}
FileVersionInfo GetFileVersionInfo(Process process)
{
var path = GetExecutablePathWithPInvoke(process);
if (!string.IsNullOrEmpty(path))
{
return FileVersionInfo.GetVersionInfo(path);
}
return null;
}
string GetExecutablePathWithPInvoke(Process process)
{
IntPtr processHandle = IntPtr.Zero;
try
{
string pathToExe = string.Empty;
if (process != null)
{
//use query limited information handle instead of process.handle to prevent permission errors
processHandle = Native.OpenProcess(0x00001000, false, process.Id);
var buffer = new StringBuilder(1024);
var bufferSize = (uint)buffer.Capacity + 1;
var success = Native.QueryFullProcessImageName(processHandle, 0, buffer, ref bufferSize);
if (success)
{
return buffer.ToString();
}
else
{
var error = Marshal.GetLastWin32Error();
Logger.Instance.LogMessage(TracingLevel.ERROR, $"Error = {error} getting process name");
return "";
}
}
}
catch
{
}
finally
{
if(processHandle != IntPtr.Zero)
{
Native.CloseHandle(processHandle);
}
}
return "";
}
}

View File

@ -2,7 +2,7 @@
using System.Diagnostics;
using System.Runtime.InteropServices;
namespace FocusVolumeControl;
namespace FocusVolumeControl.AudioHelpers;
/// <summary>
/// A utility class to determine a process parent.

View File

@ -4,33 +4,30 @@ using System.Linq;
using BarRaider.SdTools;
using System.Drawing;
using System.Runtime.InteropServices;
using FocusVolumeControl.UI;
using BitFaster.Caching.Lru;
using FocusVolumeControl.AudioSession;
namespace FocusVolumeControl.AudioSessions;
public sealed class ActiveAudioSessionWrapper : IAudioSession
{
public string DisplayName { get; set; }
public string ExecutablePath { get; set; }
private List<IAudioSessionControl2> Sessions { get; } = new List<IAudioSessionControl2>();
private IEnumerable<ISimpleAudioVolume> Volume => Sessions.Cast<ISimpleAudioVolume>();
string _icon;
public IconWrapper? IconWrapper { get; set; }
public string GetIcon()
{
if (string.IsNullOrEmpty(_icon))
try
{
try
{
var tmp = Icon.ExtractAssociatedIcon(ExecutablePath);
_icon = Tools.ImageToBase64(tmp.ToBitmap(), true);
}
catch
{
_icon = "Image/encoderIcon";
}
return IconWrapper?.GetIconData() ?? IconWrapper.FallbackIconData;
}
catch
{
return IconWrapper.FallbackIconData;
}
return _icon;
}
public bool Any()

View File

@ -1,4 +1,5 @@
using System;
using System.Data;
using System.Runtime.InteropServices;
namespace FocusVolumeControl.AudioSessions;
@ -6,44 +7,105 @@ namespace FocusVolumeControl.AudioSessions;
[ComImport]
[Guid("BCDE0395-E52F-467C-8E3D-C4579291692E")]
internal class MMDeviceEnumerator
public class MMDeviceEnumerator
{
}
internal enum EDataFlow
[Flags]
public enum CLSCTX : uint
{
eRender,
eCapture,
eAll,
EDataFlow_enum_count
INPROC_SERVER = 0x1,
INPROC_HANDLER = 0x2,
LOCAL_SERVER = 0x4,
INPROC_SERVER16 = 0x8,
REMOTE_SERVER = 0x10,
INPROC_HANDLER16 = 0x20,
RESERVED1 = 0x40,
RESERVED2 = 0x80,
RESERVED3 = 0x100,
RESERVED4 = 0x200,
NO_CODE_DOWNLOAD = 0x400,
RESERVED5 = 0x800,
NO_CUSTOM_MARSHAL = 0x1000,
ENABLE_CODE_DOWNLOAD = 0x2000,
NO_FAILURE_LOG = 0x4000,
DISABLE_AAA = 0x8000,
ENABLE_AAA = 0x10000,
FROM_DEFAULT_CONTEXT = 0x20000,
INPROC = INPROC_SERVER | INPROC_HANDLER,
SERVER = INPROC_SERVER | LOCAL_SERVER | REMOTE_SERVER,
ALL = SERVER | INPROC_HANDLER
}
internal enum ERole
public enum DataFlow
{
eConsole,
eMultimedia,
eCommunications,
ERole_enum_count
Render,
Capture,
All,
}
public enum Role
{
Console,
Multimedia,
Communications,
}
[Flags]
public enum DeviceState : uint
{
Active = 1 << 0,
Disabled = 1 << 1,
NotPresent = 1 << 2,
Unplugged = 1 << 3,
MaskAll = 0xFu
}
public enum AudioSessionState
{
AudioSessionStateInactive = 0,
AudioSessionStateActive = 1,
AudioSessionStateExpired = 2
}
[Guid("0BD7A1BE-7A1A-44DB-8397-CC5392387B5E")]
[InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
public interface IMMDeviceCollection
{
[PreserveSig]
int GetCount(out int nDevices);
[PreserveSig]
int Item(int nDevice, out IMMDevice Device);
}
[Guid("A95664D2-9614-4F35-A746-DE8DB63617E6"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
internal interface CoreAudio
public interface IMMDeviceEnumerator
{
int NotImpl1();
[PreserveSig]
int GetDefaultAudioEndpoint(EDataFlow dataFlow, ERole role, out IMMDevice ppDevice);
int EnumAudioEndpoints(DataFlow dataFlow, DeviceState StateMask, out IMMDeviceCollection deviceCollection);
[PreserveSig]
int GetDefaultAudioEndpoint(DataFlow dataFlow, Role role, out IMMDevice device);
}
[Guid("D666063F-1587-4E43-81F1-B948E807363F"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
internal interface IMMDevice
public interface IMMDevice
{
[PreserveSig]
int Activate(ref Guid iid, int dwClsCtx, IntPtr pActivationParams, [MarshalAs(UnmanagedType.IUnknown)] out object ppInterface);
int Activate(ref Guid iid, CLSCTX dwClsCtx, IntPtr pActivationParams, [MarshalAs(UnmanagedType.IUnknown)] out object ppInterface);
[PreserveSig]
int NotImpl1();
[PreserveSig]
int GetId([Out, MarshalAs(UnmanagedType.LPWStr)] out string ppstrId);
}
[Guid("77AA99A0-1BD6-484F-8BC7-2C654C9A9B6F"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
internal interface IAudioSessionManager2
public interface IAudioSessionManager2
{
int NotImpl1();
int NotImpl2();
@ -53,7 +115,7 @@ internal interface IAudioSessionManager2
}
[Guid("E2F5BB11-0570-40CA-ACDD-3AA01277DEE8"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
internal interface IAudioSessionEnumerator
public interface IAudioSessionEnumerator
{
[PreserveSig]
int GetCount(out int SessionCount);
@ -63,7 +125,7 @@ internal interface IAudioSessionEnumerator
}
[Guid("87CE5498-68D6-44E5-9215-6DA47EF883D8"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
internal interface ISimpleAudioVolume
public interface ISimpleAudioVolume
{
[PreserveSig]
int SetMasterVolume(float fLevel, ref Guid EventContext);
@ -81,9 +143,9 @@ internal interface ISimpleAudioVolume
[Guid("bfb7ff88-7239-4fc9-8fa2-07c950be9c6d"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
public interface IAudioSessionControl2
{
// IAudioSessionControl
//elgato seems to use this to determine whether the icon should be black and white
[PreserveSig]
int NotImpl0();
int GetState(out AudioSessionState audioSessionState);
[PreserveSig]
int GetDisplayName([MarshalAs(UnmanagedType.LPWStr)] out string pRetVal);
@ -111,7 +173,7 @@ public interface IAudioSessionControl2
// IAudioSessionControl2
[PreserveSig]
int GetSessionIdentifier([MarshalAs(UnmanagedType.LPWStr)] out string pRetVal);
uint GetSessionIdentifier([MarshalAs(UnmanagedType.LPWStr)] out string pRetVal);
[PreserveSig]
int GetSessionInstanceIdentifier([MarshalAs(UnmanagedType.LPWStr)] out string pRetVal);

View File

@ -0,0 +1,103 @@
using BarRaider.SdTools;
using BitFaster.Caching.Lru;
using FocusVolumeControl.UI;
using System;
using System.Drawing;
namespace FocusVolumeControl.AudioSession
{
public abstract class IconWrapper
{
protected static ConcurrentLru<string, string> _iconCache = new ConcurrentLru<string, string>(10);
public abstract string GetIconData();
internal const string FallbackIconData = "Images/encoderIcon";
}
internal class AppxIcon : IconWrapper
{
private readonly string _iconPath;
public AppxIcon(string iconPath)
{
_iconPath = iconPath;
}
public override string GetIconData()
{
if(string.IsNullOrEmpty(_iconPath))
{
return FallbackIconData;
}
return _iconCache.GetOrAdd(_iconPath, (key) =>
{
var tmp = (Bitmap)Bitmap.FromFile(_iconPath);
tmp.MakeTransparent();
return Tools.ImageToBase64(tmp, true);
});
}
}
internal class NormalIcon : IconWrapper
{
private readonly string _iconPath;
public NormalIcon(string iconPath)
{
_iconPath = iconPath;
}
public override string GetIconData()
{
if(string.IsNullOrEmpty(_iconPath))
{
return FallbackIconData;
}
return _iconCache.GetOrAdd(_iconPath, (key) =>
{
var tmp = IconExtraction.GetIcon(_iconPath);
return Tools.ImageToBase64(tmp, true);
});
}
}
internal class RawIcon : IconWrapper
{
private readonly string _data;
public RawIcon(string name, Func<Bitmap?> getIcon)
{
_data = _iconCache.GetOrAdd(name, (key) =>
{
var icon = getIcon();
if (icon == null)
{
return FallbackIconData;
}
if (icon.Height < 48 && icon.Width < 48)
{
using var newImage = new Bitmap(48, 48);
newImage.MakeTransparent();
using var graphics = Graphics.FromImage(newImage);
graphics.DrawImage(icon, 4, 4, 40, 40);
return Tools.ImageToBase64(newImage, true);
}
else
{
return Tools.ImageToBase64(icon, true);
}
});
}
public override string GetIconData() => _data;
}
}

View File

@ -1,5 +1,6 @@
using BarRaider.SdTools;
using BarRaider.SdTools.Payloads;
using FocusVolumeControl.AudioHelpers;
using FocusVolumeControl.AudioSessions;
using FocusVolumeControl.UI;
using Newtonsoft.Json;
@ -32,7 +33,7 @@ public class DialAction : EncoderBase
}
PluginSettings settings;
AudioHelper _audioHelper = new AudioHelper();
static AudioHelper _audioHelper = new AudioHelper();
UIState _previousState;
public DialAction(ISDConnection connection, InitialPayload payload) : base(connection, payload)
@ -49,8 +50,13 @@ public class DialAction : EncoderBase
WindowChangedEventLoop.Instance.WindowChanged += WindowChanged;
var session = _audioHelper.GetActiveSession(settings.FallbackBehavior);
_ = UpdateStateIfNeeded(session);
try
{
//just in case we fail to get the active session, don't prevent the plugin from launching
var session = _audioHelper.GetActiveSession(settings.FallbackBehavior);
_ = UpdateStateIfNeeded(session);
}
catch { }
}
public override void Dispose()

View File

@ -54,8 +54,10 @@
<Reference Include="WindowsBase" />
</ItemGroup>
<ItemGroup>
<Compile Include="AudioHelpers\AppxPackage.cs" />
<Compile Include="AudioSessions\IconWrapper.cs" />
<Compile Include="AudioSessions\ActiveAudioSessionWrapper.cs" />
<Compile Include="AudioHelper.cs" />
<Compile Include="AudioHelpers\AudioHelper.cs" />
<Compile Include="AudioSessions\CoreAudio.cs" />
<Compile Include="AudioSessions\VolumeHelpers.cs" />
<Compile Include="AudioSessions\SystemSoundsAudioSession.cs" />
@ -63,11 +65,14 @@
<Compile Include="DialAction.cs" />
<Compile Include="AudioSessions\IAudioSession.cs" />
<Compile Include="FallbackBehavior.cs" />
<Compile Include="AudioHelpers\NameAndIconHelper.cs" />
<Compile Include="UI\IconExtraction.cs" />
<Compile Include="UI\ISDConnectionExtensions.cs" />
<Compile Include="Native.cs" />
<Compile Include="ParentProcessUtilities.cs" />
<Compile Include="AudioHelpers\ParentProcessUtilities.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="UI\JavaIconExtractor.cs" />
<Compile Include="UI\UIState.cs" />
<Compile Include="UI\ValueWithOpacity.cs" />
<Compile Include="WindowChangedEventLoop.cs" />
@ -94,6 +99,9 @@
</Content>
</ItemGroup>
<ItemGroup>
<PackageReference Include="BitFaster.Caching">
<Version>2.2.1</Version>
</PackageReference>
<PackageReference Include="IsExternalInit">
<Version>1.0.3</Version>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>

View File

@ -1,6 +1,8 @@
using System;
using FocusVolumeControl.AudioHelpers;
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Text;
namespace FocusVolumeControl;
@ -59,4 +61,15 @@ public class Native
[DllImport("ntdll.dll")]
public static extern int NtQueryInformationProcess(IntPtr processHandle, int processInformationClass, ref ParentProcessUtilities processInformation, int processInformationLength, out int returnLength);
[DllImport("Kernel32.dll")]
public static extern bool QueryFullProcessImageName(IntPtr hProcess, uint flags, StringBuilder buffer, ref uint bufferSize);
[DllImport("kernel32.dll")]
public static extern IntPtr OpenProcess(uint processAccess, bool inheritHandle, int processId);
[DllImport("kernel32.dll")]
public static extern bool CloseHandle(IntPtr hObject);
}

View File

@ -6,8 +6,10 @@ internal class Program
{
static void Main(string[] args)
{
#if DEBUG
// Uncomment this line of code to allow for debugging
//while (!System.Diagnostics.Debugger.IsAttached) { System.Threading.Thread.Sleep(100); }
#endif
SDWrapper.Run(args);
}

View File

@ -19,7 +19,7 @@
<select class="sdpi-item-value sdProperty" id="fallbackBehavior" oninput="setSettings()">
<option value="0">System Sounds</option>
<option value="1">Previous App</option>
<option value="2">Main System Volume</option>
<option value="2">Default Output Device Volume</option>
</select>
</div>
@ -38,7 +38,7 @@
<p>If you look at windows volume mixer, you will see that not all applications can have their volume controlled. The fallback behavior controls what happens when you are in an application that doesn't show up in the volume mixer</p>
<p>* System Sounds - Switch to system sounds. This will control windows sound effects such as when an error sound plays. If you're in an application that is making beeping sounds, this will often allow you to control those sounds while leaving things like your music/videos alone</p>
<p>* Previous App - Use the last app that had a volume control. This can result in the stream deck not changing after you have quit an application.</p>
<p>* Main System Volume - Switch to the main volume control for the system. This will change the volume of all applications</p>
<p>* Default Output Device Volume - Switch to the main volume control for the default output device. This will change the volume of the default output device. This is usually volume for all applications, unless you override the output device for specific applications.</p>
</details>
</div>

View File

@ -0,0 +1,267 @@
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
namespace FocusVolumeControl.UI
{
internal class IconExtraction
{
public static Bitmap GetIcon(string path)
{
var index = GetIconIndex(path);
var handle = GetIconHandle(index);
using var icon = (Icon)Icon.FromHandle(handle).Clone();
Shell32.DestroyIcon(handle);
return icon.ToBitmap();
}
static int GetIconIndex(string pszFile)
{
SHFILEINFO sfi = new SHFILEINFO();
Shell32.SHGetFileInfo(pszFile, 0, ref sfi, (uint)Marshal.SizeOf(sfi), (uint)(SHGFI.SysIconIndex | SHGFI.LargeIcon | SHGFI.UseFileAttributes));
return sfi.iIcon;
}
// 256*256
static IntPtr GetIconHandle(int iImage)
{
IImageList spiml = null;
Guid guil = new Guid(IID_IImageList2);//or IID_IImageList
Shell32.SHGetImageList(Shell32.SHIL_EXTRALARGE, ref guil, ref spiml);
IntPtr hIcon = IntPtr.Zero;
spiml.GetIcon(iImage, Shell32.ILD_TRANSPARENT | Shell32.ILD_IMAGE, ref hIcon);
return hIcon;
}
const string IID_IImageList = "46EB5926-582E-4017-9FDF-E8998DAA0950";
const string IID_IImageList2 = "192B9D83-50FC-457B-90A0-2B82A8B5DAE1";
public static class Shell32
{
public const int SHIL_LARGE = 0x0;
public const int SHIL_SMALL = 0x1;
public const int SHIL_EXTRALARGE = 0x2;
public const int SHIL_SYSSMALL = 0x3;
public const int SHIL_JUMBO = 0x4;
public const int SHIL_LAST = 0x4;
public const int ILD_TRANSPARENT = 0x00000001;
public const int ILD_IMAGE = 0x00000020;
[DllImport("shell32.dll", EntryPoint = "#727")]
public extern static int SHGetImageList(int iImageList, ref Guid riid, ref IImageList ppv);
[DllImport("user32.dll", EntryPoint = "DestroyIcon", SetLastError = true)]
public static extern int DestroyIcon(IntPtr hIcon);
//[DllImport("shell32.dll")]
//public static extern uint SHGetIDListFromObject([MarshalAs(UnmanagedType.IUnknown)] object iUnknown, out IntPtr ppidl);
[DllImport("Shell32.dll")]
public static extern IntPtr SHGetFileInfo(string pszPath, uint dwFileAttributes, ref SHFILEINFO psfi, uint cbFileInfo, uint uFlags);
}
[Flags]
enum SHGFI : uint
{
/// <summary>get icon</summary>
Icon = 0x000000100,
/// <summary>get display name</summary>
DisplayName = 0x000000200,
/// <summary>get type name</summary>
TypeName = 0x000000400,
/// <summary>get attributes</summary>
Attributes = 0x000000800,
/// <summary>get icon location</summary>
IconLocation = 0x000001000,
/// <summary>return exe type</summary>
ExeType = 0x000002000,
/// <summary>get system icon index</summary>
SysIconIndex = 0x000004000,
/// <summary>put a link overlay on icon</summary>
LinkOverlay = 0x000008000,
/// <summary>show icon in selected state</summary>
Selected = 0x000010000,
/// <summary>get only specified attributes</summary>
Attr_Specified = 0x000020000,
/// <summary>get large icon</summary>
LargeIcon = 0x000000000,
/// <summary>get small icon</summary>
SmallIcon = 0x000000001,
/// <summary>get open icon</summary>
OpenIcon = 0x000000002,
/// <summary>get shell size icon</summary>
ShellIconSize = 0x000000004,
/// <summary>pszPath is a pidl</summary>
PIDL = 0x000000008,
/// <summary>use passed dwFileAttribute</summary>
UseFileAttributes = 0x000000010,
/// <summary>apply the appropriate overlays</summary>
AddOverlays = 0x000000020,
/// <summary>Get the index of the overlay in the upper 8 bits of the iIcon</summary>
OverlayIndex = 0x000000040,
}
[StructLayout(LayoutKind.Sequential)]
public struct SHFILEINFO
{
public const int NAMESIZE = 80;
public IntPtr hIcon;
public int iIcon;
public uint dwAttributes;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 260)]
public string szDisplayName;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 80)]
public string szTypeName;
};
[StructLayout(LayoutKind.Sequential)]
public struct RECT
{
public int left, top, right, bottom;
}
[StructLayout(LayoutKind.Sequential)]
public struct POINT
{
int x;
int y;
}
[StructLayout(LayoutKind.Sequential)]
public struct IMAGELISTDRAWPARAMS
{
public int cbSize;
public IntPtr himl;
public int i;
public IntPtr hdcDst;
public int x;
public int y;
public int cx;
public int cy;
public int xBitmap; // x offest from the upperleft of bitmap
public int yBitmap; // y offset from the upperleft of bitmap
public int rgbBk;
public int rgbFg;
public int fStyle;
public int dwRop;
public int fState;
public int Frame;
public int crEffect;
}
[StructLayout(LayoutKind.Sequential)]
public struct IMAGEINFO
{
public IntPtr hbmImage;
public IntPtr hbmMask;
public int Unused1;
public int Unused2;
public RECT rcImage;
}
[ComImportAttribute()]
[GuidAttribute("46EB5926-582E-4017-9FDF-E8998DAA0950")]
[InterfaceTypeAttribute(ComInterfaceType.InterfaceIsIUnknown)]
public interface IImageList
{
[PreserveSig]
int Add(IntPtr hbmImage, IntPtr hbmMask, ref int pi);
[PreserveSig]
int ReplaceIcon(int i, IntPtr hicon, ref int pi);
[PreserveSig]
int SetOverlayImage(int iImage, int iOverlay);
[PreserveSig]
int Replace(int i, IntPtr hbmImage, IntPtr hbmMask);
[PreserveSig]
int AddMasked(IntPtr hbmImage, int crMask, ref int pi);
[PreserveSig]
int Draw(ref IMAGELISTDRAWPARAMS pimldp);
[PreserveSig]
int Remove(int i);
[PreserveSig]
int GetIcon(int i, int flags, ref IntPtr picon);
[PreserveSig]
int GetImageInfo(int i, ref IMAGEINFO pImageInfo);
[PreserveSig]
int Copy(int iDst, IImageList punkSrc, int iSrc, int uFlags);
[PreserveSig]
int Merge(int i1, IImageList punk2, int i2, int dx, int dy, ref Guid riid, ref IntPtr ppv);
[PreserveSig]
int Clone(ref Guid riid, ref IntPtr ppv);
[PreserveSig]
int GetImageRect(int i, ref RECT prc);
[PreserveSig]
int GetIconSize(ref int cx, ref int cy);
[PreserveSig]
int SetIconSize(int cx, int cy);
[PreserveSig]
int GetImageCount(ref int pi);
[PreserveSig]
int SetImageCount(int uNewCount);
[PreserveSig]
int SetBkColor(int clrBk, ref int pclr);
[PreserveSig]
int GetBkColor(ref int pclr);
[PreserveSig]
int BeginDrag(int iTrack, int dxHotspot, int dyHotspot);
[PreserveSig]
int EndDrag();
[PreserveSig]
int DragEnter(IntPtr hwndLock, int x, int y);
[PreserveSig]
int DragLeave(IntPtr hwndLock);
[PreserveSig]
int DragMove(int x, int y);
[PreserveSig]
int SetDragCursorImage(ref IImageList punk, int iDrag, int dxHotspot, int dyHotspot);
[PreserveSig]
int DragShowNolock(int fShow);
[PreserveSig]
int GetDragImage(ref POINT ppt, ref POINT pptHotspot, ref Guid riid, ref IntPtr ppv);
[PreserveSig]
int GetItemFlags(int i, ref int dwFlags);
[PreserveSig]
int GetOverlayImage(int iOverlay, ref int piIndex);
};
}
}

View File

@ -0,0 +1,96 @@
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace FocusVolumeControl.UI
{
internal class JavaIconExtractor
{
const int WM_GETICON = 0x7F;
const int WM_QUERYDRAGICON = 0x0037;
//const int ICON_SMALL = 0; //(16x16)
const int ICON_BIG = 1; //(32x32)
const int SMTO_ABORTIFHUNG = 0x3;
const int GCL_HICON = -14;
[DllImport("User32.dll")]
static extern int SendMessageTimeout(IntPtr hWnd, int uMsg, int wParam, int lParam, int fuFlags, int uTimeout, out int lpdwResult);
[DllImport("User32.dll")]
static extern int GetClassLong(IntPtr hWnd, int index);
[DllImport("user32.dll", EntryPoint = "DestroyIcon", SetLastError = true)]
public static extern int DestroyIcon(IntPtr hIcon);
public static Bitmap? GetWindowBigIconWithRetry(IntPtr hWnd)
{
var retry = 5;
var icon = GetWindowBigIcon(hWnd);
while(icon == null || retry > 0)
{
Thread.Sleep(100);
icon = GetWindowBigIcon(hWnd);
retry--;
}
return icon;
}
/// <summary>
/// Retrieves a big icon (32*32) of a window
/// </summary>
/// <param name="hWnd"></param>
/// <returns></returns>
public static Bitmap? GetWindowBigIcon(IntPtr hWnd)
{
IntPtr hIcon = IntPtr.Zero;
try
{
int result;
SendMessageTimeout(hWnd, WM_GETICON, ICON_BIG, //big icon size
0, SMTO_ABORTIFHUNG, 1000, out result);
hIcon = new IntPtr(result);
if (hIcon == IntPtr.Zero) //some applications don't respond to sendmessage, we have to use GetClassLong in that case
{
result = GetClassLong(hWnd, GCL_HICON); //big icon size
hIcon = new IntPtr(result);
}
if (hIcon == IntPtr.Zero)
{
SendMessageTimeout(hWnd, WM_QUERYDRAGICON, 0, 0, SMTO_ABORTIFHUNG, 1000, out result);
hIcon = new IntPtr(result);
}
if (hIcon == IntPtr.Zero)
{
return null;
}
else
{
using var tmp = (Icon)Icon.FromHandle(hIcon).Clone();
return tmp.ToBitmap();
}
}
catch (Exception)
{
}
finally
{
if(hIcon != IntPtr.Zero)
{
DestroyIcon(hIcon);
}
}
return null;
}
}
}

View File

@ -39,12 +39,24 @@ namespace FocusVolumeControl
public event Action WindowChanged;
private void WinEventProc(IntPtr hWinEventHook, uint eventType, IntPtr hwnd, int idObject, int idChild, uint dwEventThread, uint dwmsEventTime)
CancellationTokenSource? _cancellationTokenSource = null;
private async void WinEventProc(IntPtr hWinEventHook, uint eventType, IntPtr hwnd, int idObject, int idChild, uint dwEventThread, uint dwmsEventTime)
{
try
{
//debounce the window changed events by 100 ms because if you click mouse over an application on the start bar
//and then click on the preview window, it will quickly go from current -> fallback -> new app
//which can often result in it getting stuck on the fallback app
_cancellationTokenSource?.Cancel();
_cancellationTokenSource = new CancellationTokenSource();
await Task.Delay(100, _cancellationTokenSource.Token);
WindowChanged?.Invoke();
}
catch (TaskCanceledException)
{
//ignored
}
catch (Exception ex)
{
Logger.Instance.LogMessage(TracingLevel.ERROR, $"Unexpected Error in EventHandler:\n {ex}");

View File

@ -33,7 +33,7 @@
"Name": "Focused Application Volume",
"Description": "Control the volume of the focused application",
"URL": "https://github.com/dlprows/FocusVolumeControl",
"Version": "1.1.2",
"Version": "1.2.0",
"CodePath": "FocusVolumeControl",
"Category": "Volume Control [dlprows]",
"Icon": "Images/pluginIcon",

View File

@ -6,14 +6,16 @@
xmlns:local="clr-namespace:SoundBrowser"
mc:Ignorable="d"
Title="MainWindow" Height="800" Width="800">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="auto"/>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<ScrollViewer>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="auto"/>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<TextBlock x:Name="_tf" Grid.Row="0">current</TextBlock>
<TextBlock x:Name="_tf2" Grid.Row="1">list</TextBlock>
<TextBlock x:Name="_tf" Grid.Row="0">current</TextBlock>
<TextBlock x:Name="_tf2" Grid.Row="1">list</TextBlock>
</Grid>
</Grid>
</ScrollViewer>
</Window>

View File

@ -1,5 +1,6 @@
using CoreAudio;
using FocusVolumeControl;
using FocusVolumeControl;
using FocusVolumeControl.AudioHelpers;
using FocusVolumeControl.AudioSessions;
using System;
using System.Diagnostics;
using System.Text;
@ -56,18 +57,11 @@ public partial class MainWindow : Window
foreach (var p in processes)
{
var displayName = (new NameAndIconHelper()).GetProcessInfo(p);
sb.AppendLine($"pid: {p.Id}");
sb.AppendLine($"\tprocessName: {p.ProcessName}");
try
{
sb.AppendLine($"\tFileDescription: {p!.MainModule!.FileVersionInfo.FileDescription}");
}
catch
{
sb.AppendLine("\tFileDescription: ##ERROR##");
}
sb.AppendLine($"\tDisplayName: {displayName}");
}
@ -93,26 +87,42 @@ public partial class MainWindow : Window
var sb = new StringBuilder();
sb.AppendLine("-------------------------------------------------------------------------------");
var deviceEnumerator = new MMDeviceEnumerator(Guid.NewGuid());
var deviceEnumerator = (IMMDeviceEnumerator)new MMDeviceEnumerator();
using var device = deviceEnumerator.GetDefaultAudioEndpoint(DataFlow.Render, Role.Multimedia);
using var manager = device.AudioSessionManager2;
deviceEnumerator.EnumAudioEndpoints(DataFlow.Render, DeviceState.Active, out var deviceCollection);
deviceCollection.GetCount(out var num);
var sessions = manager!.Sessions;
foreach (var session in sessions!)
for (int i = 0; i < num; i++)
{
var audioProcess = Process.GetProcessById((int)session.ProcessID);
deviceCollection.Item(i, out var device);
//todo: put the device name in the output
sb.AppendLine($"----");
var displayName = audioProcess!.MainModule!.FileVersionInfo.FileDescription;
sb.AppendLine($"pid: {audioProcess.Id}");
sb.AppendLine($"\tprocessName: {audioProcess.ProcessName}");
sb.AppendLine($"\tsession: {displayName}");
Guid iid = typeof(IAudioSessionManager2).GUID;
device.Activate(ref iid, CLSCTX.ALL, IntPtr.Zero, out var m);
var manager = (IAudioSessionManager2)m;
manager.GetSessionEnumerator(out var sessionEnumerator);
sessionEnumerator.GetCount(out var count);
for (int s = 0; s < count; s++)
{
sessionEnumerator.GetSession(s, out var session);
session.GetProcessId(out var processId);
session.GetIconPath(out var path);
var audioProcess = Process.GetProcessById(processId);
var displayName = (new NameAndIconHelper()).GetProcessInfo(audioProcess);
sb.AppendLine($"pid: {audioProcess.Id}\t\t processName: {displayName}");
}
_tf2.Text = sb.ToString();
}
_tf2.Text = sb.ToString();
}
}

View File

@ -7,10 +7,6 @@
<UseWPF>true</UseWPF>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="CoreAudio" Version="1.27.0" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\FocusVolumeControl\FocusVolumeControl.csproj" />
</ItemGroup>